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Neheb, the Eternal

Neheb, the Eternal Price

9 printings · 6 sets · first printed 2017

Cheapest $7.35
Median $12.28
Highest $38.11
EDHREC Rank #1,198

Neheb, the Eternal has been printed 9 times across 6 sets, first in 2017 and most recently in 2026. Right now the cheapest printing is Hour of Devastation #104 at $7.35, while the most expensive is Commander Masters #1062 at $38.11 — about 5× more. The median across 7 priced printings is $12.28. Reprint risk: HIGH RISK — Reprinted 9x, including dedicated reprint sets like The List, Murders at Karlov Manor Commander.

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Every Neheb, the Eternal Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Hour of Devastation #104 (M) Cheapest 2017 $7.35 $4.00
Murders at Karlov Manor Commander #158 (M) 2024 $7.95 $5.50
Commander Masters #244 (M) 2023 $8.59 $5.50
Commander Masters #678 (M) 2023 $12.28 $8.50
Commander Masters #545 (M) Foil 2023 $15.92 —
Hour of Devastation Promos #104s (M) Foil 2017 $33.49 $17.50 foil
Commander Masters #1062 (M) Foil 2023 $38.11 $19.00 foil
The List #CMM-244 (M) 2026 — —
Amonkhet Remastered #167 (M) 2020 — —

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Legendary Creature — Zombie Minotaur Warrior
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)

At the beginning of each of your postcombat main phases, add R for each 1 life your opponents have lost this turn.
4 / 6
Legal In
Pioneer Modern Legacy Vintage Commander Brawl Penny Dreadful

Legality is a property of the card, not the printing, so it is identical for all 9 versions.

Official Judge Precedents

11 Precedents

If an opponent loses life but Neheb leaves the battlefield before your postcombat main phase begins, its last ability doesn't trigger.

Neheb's ability checks only how much life opponents lost during the turn, not by how much their life total decreased compared to the start of the turn. For example, if an opponent lost 2 life and then gained 8 life before your postcombat main phase, you'll add {R}{R}.

If multiple creatures block a creature with afflict, afflict triggers only once.

Afflict causes the defending player to lose life; it's not damage or combat damage.

Afflict resolves before combat damage is dealt. If this loss of life brings a player to 0 life or less, that player loses the game immediately. A blocking creature with lifelink won't deal combat damage in time to save that player.

You get a postcombat main phase even if no creatures attacked during a turn. Neheb's last ability will trigger.

Because it triggers at the beginning of a phase, Neheb's last ability isn't a mana ability. It uses the stack and can be countered by effects that interact with triggered abilities, such as that of Nimble Obstructionist.

If you somehow have more than two main phases in a turn, each main phase after your first one is a postcombat main phase, and Neheb's last ability triggers at the beginning of each of them.

If an opponent loses life and subsequently loses the game before your postcombat main phase, Neheb's last ability counts that loss of life.

Damage dealt to a player causes that player to lose that much life.

If a creature is attacking a planeswalker, that planeswalker's controller is the defending player. If a creature is attacking a battle, that battle's protector is the defending player.