Skip to main content
phou set symbol

Neheb, the Eternal

Hour of Devastation Promos β€’ #104s β€’ mythic
Legendary Creature β€” Zombie Minotaur Warrior |
mana symbol mana symbol mana symbol
Neheb, the Eternal

πŸ›’ Marketplace Links
Live Value $22.69
Foil Multiplier: Flat Baseline (1.0x)
Reprint Profile:
Printed 9 times HIGH RISK

Reprinted 9x, including dedicated reprint sets like The List, Murders at Karlov Manor Commander.

See other high reprint risk cards →

Clicking links to purchase cards directly supports ManaBleed via affiliate commissions at no extra cost to your order pool.

πŸ›‘οΈ
Asset Protection
Card Value: $22.69
Protect this card against scuffs and edge-wear inside archival double-sleeves.

30-Day Market Trend

Rarity
mythic
Set Origin
Daily Shift
0.00%
EDHREC Rank
#1,189
Mana Cost
mana symbol mana symbol mana symbol

Oracle Data

Card Type Legendary Creature β€” Zombie Minotaur Warrior
Color Identity Red
Power / Toughness 4 / 6
πŸ–‹οΈ Curator's Notes
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)

At the beginning of each of your postcombat main phases, add R for each 1 life your opponents have lost this turn.

""This is what glory looks like." β€”Nicol Bolas"

βš–οΈ

Official Judge Precedents

11 Precedents

If an opponent loses life but Neheb leaves the battlefield before your postcombat main phase begins, its last ability doesn't trigger.

Neheb's ability checks only how much life opponents lost during the turn, not by how much their life total decreased compared to the start of the turn. For example, if an opponent lost 2 life and then gained 8 life before your postcombat main phase, you'll add {R}{R}.

If multiple creatures block a creature with afflict, afflict triggers only once.

Afflict causes the defending player to lose life; it's not damage or combat damage.

Afflict resolves before combat damage is dealt. If this loss of life brings a player to 0 life or less, that player loses the game immediately. A blocking creature with lifelink won't deal combat damage in time to save that player.

You get a postcombat main phase even if no creatures attacked during a turn. Neheb's last ability will trigger.

Because it triggers at the beginning of a phase, Neheb's last ability isn't a mana ability. It uses the stack and can be countered by effects that interact with triggered abilities, such as that of Nimble Obstructionist.

If you somehow have more than two main phases in a turn, each main phase after your first one is a postcombat main phase, and Neheb's last ability triggers at the beginning of each of them.

If an opponent loses life and subsequently loses the game before your postcombat main phase, Neheb's last ability counts that loss of life.

Damage dealt to a player causes that player to lose that much life.

If a creature is attacking a planeswalker, that planeswalker's controller is the defending player. If a creature is attacking a battle, that battle's protector is the defending player.

πŸ“œ Technical Attributes
Release Date: 2017-07-14
Artist Reference: Chris Rahn
Border Profile: black
✨ Variants & Finishes
Available Finishes Traditional Foil
Promo Status Set Release Promo β€’ prerelease β€’ dateDate-Stamped
Edition Status Reprint

Sanctioned Formats

standard not_legal
modern legal
legacy legal
commander legal
pioneer legal
pauper not_legal
vintage legal
brawl legal
explorer not_legal
penny legal
predh not_legal
πŸ” Related Entries