Galadriel's Dismissal Price
4 printings · 2 sets · first printed 2023
Galadriel's Dismissal has been printed 4 times across 2 sets, first in 2023 and most recently in 2026. Right now the cheapest printing is Tales of Middle-earth Commander #500 at $28.88, while the most expensive is The Hobbit Eternal #56 at $86.76 — about 3× more. The median across 4 priced printings is $38.80. Reprint risk: HIGH RISK — Reprinted 4x, including dedicated reprint sets like Tales of Middle-earth Commander.
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Every Galadriel's Dismissal Printing, Compared
Cheapest first · unpriced last| Printing | Year | Price | Dealer Buys |
|---|---|---|---|
| Tales of Middle-earth Commander #500 (R) Cheapest | 2023 | $28.88 | $22.00 |
| The Hobbit Eternal #16 (M) | 2026 | $33.07 | $24.00 |
| Tales of Middle-earth Commander #544 (R) Foil | 2023 | $44.53 | $27.50 foil |
| The Hobbit Eternal #56 (M) Foil | 2026 | $86.76 | $60.00 foil |
Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.
Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.)
Legality is a property of the card, not the printing, so it is identical for all 4 versions.
Official Judge Precedents
13 PrecedentsChoices made for permanents as they entered the battlefield are remembered when they phase in.
Any continuous effects with a "for as long as" duration ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.
As a permanent is phased out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that creature does, and they'll phase in still attached to that permanent.
Phased-out permanents are treated as though they don't exist. They can't be the targets of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.
An attacking or blocking creature that phases out is removed from combat.
Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.
Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack during that turn, and their activated abilities with in their costs can be activated. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.
To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
The kicker ability doesn't let you pay a kicker cost more than once.
If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
If a spell's kicker cost was paid, the spell is "kicked."