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Galadriel's Dismissal

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Galadriel's Dismissal

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Live Value $46.29
Foil Multiplier: Flat Baseline (1.0x)
Reprint Profile:
Printed 4 times HIGH RISK

Reprinted 4x, including dedicated reprint sets like Tales of Middle-earth Commander.

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Asset Protection
Card Value: $46.29
Protect this card against scuffs and edge-wear inside archival double-sleeves.

30-Day Market Trend

Rarity
rare
Set Origin
Daily Shift
0.00%
EDHREC Rank
#1,677
Mana Cost
mana symbol

Oracle Data

Card Type Instant
Color Identity White
🖋️ Curator's Notes
Kicker 2W (You may pay an additional 2W as you cast this spell.)

Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.)
⚖️

Official Judge Precedents

13 Precedents

Choices made for permanents as they entered the battlefield are remembered when they phase in.

Any continuous effects with a "for as long as" duration ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.

As a permanent is phased out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that creature does, and they'll phase in still attached to that permanent.

Phased-out permanents are treated as though they don't exist. They can't be the targets of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.

An attacking or blocking creature that phases out is removed from combat.

Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.

Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack during that turn, and their activated abilities with {T} in their costs can be activated. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.

To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.

If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.

The kicker ability doesn't let you pay a kicker cost more than once.

If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.

If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.

If a spell's kicker cost was paid, the spell is "kicked."

📜 Technical Attributes
Release Date: 2023-11-03
Artist Reference: Alexander Mokhov
Border Profile: borderless
✨ Variants & Finishes
Available Finishes Traditional Foil
Promo Status boosterfun • surgefoil • universesbeyond
Edition Status Original Printing

Sanctioned Formats

standard not_legal
modern not_legal
legacy legal
commander legal
pioneer not_legal
pauper not_legal
vintage legal
brawl legal
explorer not_legal
penny not_legal
predh not_legal
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