Zur's Weirding Price
9 printings · 7 sets · first printed 1995
Zur's Weirding has been printed 9 times across 7 sets, first in 1995 and most recently in 2020. Right now the cheapest printing is Eighth Edition #116 at $0.99, while the most expensive is Ninth Edition #114★ at $39.99 — about 40× more. The median across 9 priced printings is $3.02. Reprint risk: ELEVATED — Reprinted 9x total; appeared once in a dedicated reprint set (The List).
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Every Zur's Weirding Printing, Compared
Cheapest first · unpriced last| Printing | Year | Price | Dealer Buys |
|---|---|---|---|
| Eighth Edition #116 (R) Cheapest | 2003 | $0.99 | $0.33 |
| Classic Sixth Edition #108 (R) | 1999 | $1.00 | $0.65 |
| The List #8ED-116 (R) Foil | 2020 | $1.03 | $0.52 foil |
| Fifth Edition #138 (R) | 1997 | $2.62 | $0.30 |
| Ice Age #110 (R) | 1995 | $3.02 | $0.70 |
| Pro Tour Collector Set #et110 (R) | 1996 | $3.34 | $1.00 |
| Ninth Edition #114 (R) | 2005 | $3.38 | $0.19 |
| Eighth Edition #116★ (R) Foil | 2003 | $15.00 | — |
| Ninth Edition #114★ (R) Foil | 2005 | $39.99 | — |
Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.
If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.
Legality is a property of the card, not the printing, so it is identical for all 9 versions.
Official Judge Precedents
4 PrecedentsIf a spell or ability causes more than one card to be drawn, draw the cards one at a time and deal with this replacement before drawing the next card.
If someone pays the cost, then the card was never drawn or discarded. It just gets put into the graveyard directly from the library.
This is a continuous replacement effect that modifies a draw.
When using Dredge with this, you have two choices. You can immediately replace the draw with Dredge, or you can apply Zur’s Weirding’s replacement. If the latter, you first resolve Zur’s Weirding’s ability, then if you’re going to draw the card, decide whether or not to replace that draw with Dredge.