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Yes Man, Personal Securitron

Yes Man, Personal Securitron Price

4 printings · 1 set · first printed 2024

Cheapest $1.92
Median $6.79
Highest $13.83
EDHREC Rank #3,822

Yes Man, Personal Securitron has been printed 4 times across 1 set, first in 2024. Right now the cheapest printing is Fallout #29 at $1.92, while the most expensive is Fallout #901 at $13.83 — about 7× more. The median across 4 priced printings is $6.79. Reprint risk: HIGH RISK — Reprinted 4x, including dedicated reprint sets like Fallout.

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Every Yes Man, Personal Securitron Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Fallout #29 (R) Cheapest 2024 $1.92 $2.05
Fallout #373 (R) 2024 $3.09 $3.00
Fallout #557 (R) Foil 2024 $10.48 $4.50 foil
Fallout #901 (R) Foil 2024 $13.83 —

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Legendary Artifact Creature — Robot
T: Target opponent gains control of Yes Man. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn.

Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it.
2 / 2
Legal In
Legacy Vintage Commander

Legality is a property of the card, not the printing, so it is identical for all 4 versions.

Official Judge Precedents

3 Precedents

If Yes Man isn't on the battlefield as its first ability resolves, or if the target opponent is an illegal target as the ability tries to resolve, nothing will happen. You won't draw two cards, because that effect is part of a reflexive triggered ability that triggers only if the target opponent gains control of Yes Man.

When Yes Man's owner leaves the game, Yes Man leaves the game along with that player. It's just doing what it's told.

When Yes Man's controller leaves the game, if that player wasn't its owner, the effect giving that player control of Yes Man ends. Yes Man will return to the control of the player still in the game who most recently controlled it, ignoring any control effects whose durations have already expired.