Wire Surgeons Price
4 printings · 2 sets · first printed 2022
Wire Surgeons has been printed 4 times across 2 sets, first in 2022 and most recently in 2023. Right now the cheapest printing is The Brothers' War Commander #57 at $0.18, while the most expensive is The Brothers' War Commander #10 at $0.24. The median across 2 priced printings is $0.21. Reprint risk: HIGH RISK — Reprinted 4x, including dedicated reprint sets like The Brothers' War Commander.
Clicking links to purchase cards directly supports ManaBleed via affiliate commissions at no extra cost to you.
Every Wire Surgeons Printing, Compared
Cheapest first · unpriced last| Printing | Year | Price | Dealer Buys |
|---|---|---|---|
| The Brothers' War Commander #57 (R) Cheapest | 2022 | $0.18 | — |
| The Brothers' War Commander #10 (R) | 2022 | $0.24 | — |
| Magic Online Promos #105694 (R) | 2023 | — | — |
| Magic Online Promos #105698 (R) | 2023 | — | — |
Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.
Each artifact creature card in your graveyard has encore. Its encore cost is equal to its mana cost. (Exile it and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Legality is a property of the card, not the printing, so it is identical for all 4 versions.
Official Judge Precedents
7 PrecedentsExiling the card with encore is a cost to activate the ability. Once you announce that you’re activating it, no player may take actions until you’ve finished. They can’t try to remove the card from your graveyard to stop you from paying the cost.
The tokens copy only what’s on the original card. Effects that modified that creature when it was previously on the battlefield won’t be copied.
Opponents who have left the game aren’t counted when determining how many tokens to create.
If an effect stops a token from attacking a specific player, that token can attack any player or planeswalker, or not attack at all. If the effect stops the token from attacking a specific player unless a cost is paid, you don’t have to pay that cost unless you want to attack that player.
Each token must attack the appropriate player if able.
If one of the tokens somehow is under another player’s control as the delayed triggered ability resolves, you can’t sacrifice that token. It remains on the battlefield indefinitely, even if you regain control of it later.
If one of the tokens can’t attack for any reason (such as being tapped), then it doesn’t attack. If there’s a cost associated with having it attack, you aren’t forced to pay that cost, so it doesn’t have to attack in that case either.