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Warmonger Hellkite

Warmonger Hellkite Price

3 printings · 3 sets · first printed 2014

Cheapest $0.36
Median $0.37
Highest $0.39
EDHREC Rank #13,374

Warmonger Hellkite has been printed 3 times across 3 sets, first in 2014 and most recently in 2022. Right now the cheapest printing is Commander Anthology Volume II #128 at $0.36, while the most expensive is Commander 2014 #41 at $0.39. The median across 3 priced printings is $0.37. Reprint risk: HIGH RISK — Reprinted 3x, including dedicated reprint sets like Commander Legends: Battle for Baldur's Gate, Commander Anthology Volume II.

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Every Warmonger Hellkite Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Commander Anthology Volume II #128 (R) Cheapest 2018 $0.36 —
Commander Legends: Battle for Baldur's Gate #814 (R) 2022 $0.37 —
Commander 2014 #41 (R) 2014 $0.39 —

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Creature — Dragon
Flying

All creatures attack each combat if able.

1R: Attacking creatures get +1/+0 until end of turn.
5 / 5
Legal In
Legacy Vintage Commander

Legality is a property of the card, not the printing, so it is identical for all 3 versions.

Official Judge Precedents

4 Precedents

Each creature's controller still chooses which player or planeswalker the creature attacks.

If there are multiple combat phases in a turn, creatures must attack during each combat phase in which they're able to.

If, during a player's declare attackers step, a creature is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack, the player isn't forced to pay that cost, so it doesn't have to attack in that case either.

Only creatures that are attacking when the last ability resolves will get +1/+0. That is, activating that ability before attackers have been declared won't give the bonus to any creatures, including ones that attack later in the turn.