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Warden of the Grove

Warden of the Grove Price

4 printings · 2 sets · first printed 2025

Cheapest $1.58
Median $2.64
Highest $3.29
EDHREC Rank #2,202

Warden of the Grove has been printed 4 times across 2 sets, first in 2025. Right now the cheapest printing is Tarkir: Dragonstorm Promos #166p at $1.58, while the most expensive is Tarkir: Dragonstorm #351 at $3.29 — about 2× more. The median across 4 priced printings is $2.64. Reprint risk: HIGH RISK — Reprinted 4x in the last 2 years.

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Every Warden of the Grove Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Tarkir: Dragonstorm Promos #166p (R) Cheapest 2025 $1.58 $1.00
Tarkir: Dragonstorm #166 (R) 2025 $2.03 $0.60
Tarkir: Dragonstorm Promos #166s (R) Foil 2025 $3.25 $1.00 foil
Tarkir: Dragonstorm #351 (R) 2025 $3.29 $0.90

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Creature — Hydra
At the beginning of your end step, put a +1/+1 counter on this creature.

Whenever another nontoken creature you control enters, it endures X, where X is the number of counters on this creature. (Put X +1/+1 counters on the creature that entered or create an X/X white Spirit creature token.)
2 / 2
Legal In
Standard Pioneer Modern Legacy Vintage Commander Brawl Penny Dreadful

Legality is a property of the card, not the printing, so it is identical for all 4 versions.

Official Judge Precedents

4 Precedents

You choose whether to put +1/+1 counters on the creature or create a Spirit token as the ability that includes the endure instruction is resolving. No player may take actions between the time you choose and the time that counters are added or tokens are created.

The value of X is determined as the last ability resolves. If Warden of the Grove is no longer on the battlefield at that time, the number of counters on it as it last existed on the battlefield is used to determine how many +1/+1 counters to put on the creature that endured or the power and toughness of the Spirit token created.

If you can’t put +1/+1 counters on the creature for any reason as an endure ability resolves (for example, if the creature is no longer on the battlefield), you’ll just create a Spirit token.

If a noncreature permanent is instructed to endure, the effect is the same. You can put +1/+1 counters on that permanent or create a Spirit token.