Skip to main content
Turntimber Symbiosis // Turntimber, Serpentine Wood

Turntimber Symbiosis // Turntimber, Serpentine Wood Price

4 printings · 3 sets · first printed 2020

Cheapest $4.63
Median $6.66
Highest $6.71
EDHREC Rank #2,334

Turntimber Symbiosis // Turntimber, Serpentine Wood has been printed 4 times across 3 sets, first in 2020. Right now the cheapest printing is Zendikar Rising #215 at $4.63, while the most expensive is Zendikar Rising #364 at $6.71. The median across 3 priced printings is $6.66. Reprint risk: LOW — Reprinted 4x historically, most recently in 2020 -- no dedicated reprint sets or recent activity.

Clicking links to purchase cards directly supports ManaBleed via affiliate commissions at no extra cost to you.

Every Turntimber Symbiosis // Turntimber, Serpentine Wood Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Zendikar Rising #215 (M) Cheapest 2020 $4.63 $1.50
Zendikar Rising Promos #215s (M) Foil 2020 $6.66 $6.40 foil
Zendikar Rising #364 (M) 2020 $6.71 $5.25
Magic Online Promos #83868 (M) 2020 — —

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Sorcery // Land
No oracle text available.
Legal In
Pioneer Modern Legacy Vintage Commander Brawl

Legality is a property of the card, not the printing, so it is identical for all 4 versions.

Official Judge Precedents

11 Precedents

If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.

If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield.

To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.

In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.

A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.

Use the mana value of the creature card as it exists in your library to determine whether it receives +1/+1 counters, ignoring any replacement effects (such as that of Glasspool Mimic) that will change its mana value once it's on the battlefield.

There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.

If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.

The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.

If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.

If a card in a player's library has {X} in its mana cost, X is considered to be 0.