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Travel Through Caradhras

Travel Through Caradhras Price

3 printings · 1 set · first printed 2023

Cheapest $0.25
Median $0.48
Highest $0.48
EDHREC Rank #12,689

Travel Through Caradhras has been printed 3 times across 1 set, first in 2023. Right now the cheapest printing is Tales of Middle-earth Commander #44 at $0.25, while the most expensive is Tales of Middle-earth Commander #127 at $0.48. The median across 3 priced printings is $0.48. Reprint risk: HIGH RISK — Reprinted 3x, including dedicated reprint sets like Tales of Middle-earth Commander.

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Every Travel Through Caradhras Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Tales of Middle-earth Commander #44 (R) Cheapest 2023 $0.25 —
Tales of Middle-earth Commander #446 (R) 2023 $0.48 $0.45 foil
Tales of Middle-earth Commander #127 (R) 2023 $0.48 $0.05

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Sorcery
Council's dilemma — Starting with you, each player votes for Redhorn Pass or Mines of Moria. For each Redhorn Pass vote, search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, shuffle. For each Mines of Moria vote, return a card from your graveyard to your hand.

Exile Travel Through Caradhras.
Legal In
Legacy Vintage Commander

Legality is a property of the card, not the printing, so it is identical for all 3 versions.

Official Judge Precedents

5 Precedents

Each player must vote for one of the available options. They can't abstain.

The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.

In the case of non-secret voting, votes are cast in turn order, and each player will know the votes of players who voted beforehand.

No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.

Abilities that trigger "whenever players finish voting" trigger once all players have voted or once all secret votes are revealed, but they won't go on the stack until the current spell or ability finishes resolving.