Skip to main content
Timestream Navigator

Timestream Navigator Price

3 printings · 3 sets · first printed 2018

Cheapest $0.31
Median $1.33
Highest $11.02
EDHREC Rank #5,275

Timestream Navigator has been printed 3 times across 3 sets, first in 2018 and most recently in 2023. Right now the cheapest printing is The Lost Caverns of Ixalan Commander #178 at $0.31, while the most expensive is Rivals of Ixalan Promos #59s at $11.02 — about 36× more. The median across 3 priced printings is $1.33. Reprint risk: ELEVATED — Reprinted 3x total; appeared once in a dedicated reprint set (The Lost Caverns of Ixalan Commander).

Clicking links to purchase cards directly supports ManaBleed via affiliate commissions at no extra cost to you.

Every Timestream Navigator Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
The Lost Caverns of Ixalan Commander #178 (M) Cheapest 2023 $0.31 —
Rivals of Ixalan #59 (M) 2018 $1.33 $0.25
Rivals of Ixalan Promos #59s (M) Foil 2018 $11.02 $5.00 foil

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Creature — Human Pirate Wizard
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

2UU, T, Put this creature on the bottom of its owner's library: Take an extra turn after this one. Activate only if you have the city's blessing.
1 / 1
Legal In
Pioneer Modern Legacy Vintage Commander Brawl Penny Dreadful

Legality is a property of the card, not the printing, so it is identical for all 3 versions.

Official Judge Precedents

6 Precedents

A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.

If you cast a spell with ascend, you don't get the city's blessing until it resolves. Players may respond to that spell by trying to change whether you get the city's blessing.

Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect.

Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing.

If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "Legend Rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield.

If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won't have the city's blessing and the spell will affect creatures you control.