Skip to main content
The Wind Crystal

The Wind Crystal Price

3 printings · 2 sets · first printed 2025

Cheapest $7.59
Median $13.15
Highest $14.98
EDHREC Rank #906

The Wind Crystal has been printed 3 times across 2 sets, first in 2025. Right now the cheapest printing is Final Fantasy #43 at $7.59, while the most expensive is Final Fantasy Promos #43s at $14.98. The median across 3 priced printings is $13.15. Reprint risk: HIGH RISK — Reprinted 3x in the last 2 years.

Clicking links to purchase cards directly supports ManaBleed via affiliate commissions at no extra cost to you.

Every The Wind Crystal Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Final Fantasy #43 (R) Cheapest 2025 $7.59 $7.50
Final Fantasy #330 (R) 2025 $13.15 $11.50
Final Fantasy Promos #43s (R) Foil 2025 $14.98 $12.00 foil

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Legendary Artifact
White spells you cast cost 1 less to cast.

If you would gain life, you gain twice that much life instead.

4WW, T: Creatures you control gain flying and lifelink until end of turn.
Legal In
Standard Pioneer Modern Legacy Vintage Commander Brawl Penny Dreadful

Legality is a property of the card, not the printing, so it is identical for all 3 versions.

Official Judge Precedents

5 Precedents

In the rare case where you control two of The Wind Crystal, life you gain is multiplied by four. Three of The Wind Crystal means life you gain is multiplied by eight, and so on.

If an effect would set your life total to a specific number that's higher than your current life total, that effect causes you to gain life equal to the difference. The Wind Crystal will then double the amount of life that effect would cause you to gain. For example, if you have 3 life and an effect says that your life total "becomes 10," you would gain 7 life which The Wind Crystal doubles to 14, so your life total will actually become 17.

In a Two-Headed Giant game, life gained by your teammate won't cause The Wind Crystal's second ability to apply, even though it will cause your team's life total to increase.

To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as a flashback cost), add any cost increases (such as kicker costs), then apply any cost reductions (such as that of The Wind Crystal's first ability). The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.

The cost reduction applies only to generic mana in the total cost of white spells you cast.