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Sundial of the Infinite

Sundial of the Infinite Price

3 printings · 3 sets · first printed 2011

Cheapest $10.05
Median $14.24
Highest $14.49
EDHREC Rank #2,795

Sundial of the Infinite has been printed 3 times across 3 sets, first in 2011 and most recently in 2025. Right now the cheapest printing is Avatar: The Last Airbender Eternal #55 at $10.05, while the most expensive is The List #M12-218 at $14.49. The median across 3 priced printings is $14.24. Reprint risk: ELEVATED — Reprinted 3x total; appeared once in a dedicated reprint set (The List).

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Every Sundial of the Infinite Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Avatar: The Last Airbender Eternal #55 (M) Cheapest 2025 $10.05 $7.50
Magic 2012 #218 (R) 2011 $14.24 $8.25
The List #M12-218 (R) Foil 2020 $14.49 —

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Artifact
1, T: End the turn. Activate only during your turn. (Exile all spells and abilities from the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Legal In
Modern Legacy Vintage Commander Brawl Penny Dreadful

Legality is a property of the card, not the printing, so it is identical for all 3 versions.

Official Judge Precedents

5 Precedents

The earliest that you can activate Sundial of the Infinite's ability is during your upkeep step, after abilities that trigger "at the beginning of your upkeep" have been put onto the stack but before they resolve.

Though spells and abilities that are exiled won't get a chance to resolve, they don't count as being "countered."

Ending the turn this way means the following things happen in order: 1) All spells and abilities on the stack are exiled. This includes spells and abilities that can't be countered. 2) All attacking and blocking creatures are removed from combat. 3) State-based actions are checked. No player gets priority, and no triggered abilities are put onto the stack. 4) The current phase and/or step ends. The game skips straight to the cleanup step. The cleanup step happens in its entirety.

If Sundial of the Infinite's ability is activated before the end step, any "at the beginning of the end step"-triggered abilities won't get the chance to trigger that turn because the end step is skipped. Those abilities will trigger at the beginning of the end step of the next turn. The same is true of abilities that trigger at the beginning of other phases or steps (except upkeep).

If any triggered abilities do trigger during this process, they're put onto the stack during the cleanup step. If this happens, players will have a chance to cast spells and activate abilities, then there will be another cleanup step before the turn finally ends.