Skip to main content
Street Spasm

Street Spasm Price

4 printings · 4 sets · first printed 2012

Cheapest $0.08
Median $0.16
Highest $0.26
EDHREC Rank #18,362

Street Spasm has been printed 4 times across 4 sets, first in 2012 and most recently in 2024. Right now the cheapest printing is Ravnica: Clue Edition #150 at $0.08, while the most expensive is Duel Decks: Izzet vs. Golgari #30 at $0.26 — about 3× more. The median across 4 priced printings is $0.16. Reprint risk: HIGH RISK — Reprinted 4x, including dedicated reprint sets like Ravnica: Clue Edition, Commander 2013.

Clicking links to purchase cards directly supports ManaBleed via affiliate commissions at no extra cost to you.

Every Street Spasm Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Ravnica: Clue Edition #150 (U) Cheapest 2024 $0.08 —
Return to Ravnica #106 (U) 2012 $0.15 $0.08 foil
Commander 2013 #123 (U) 2013 $0.17 —
Duel Decks: Izzet vs. Golgari #30 (U) 2012 $0.26 —

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Instant
Street Spasm deals X damage to target creature without flying you don't control.

Overload XXRR (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Legal In
Pioneer Modern Legacy Vintage Commander Penny Dreadful

Legality is a property of the card, not the printing, so it is identical for all 4 versions.

Official Judge Precedents

5 Precedents

Note that if the spell with overload is dealing damage, protection from that spell's color will still prevent that damage.

Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.

If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.

To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.