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Spawn of Mayhem

Spawn of Mayhem Price

3 printings · 3 sets · first printed 2019

Cheapest $0.53
Median $0.57
Highest $1.25
EDHREC Rank #10,882

Spawn of Mayhem has been printed 3 times across 3 sets, first in 2019 and most recently in 2024. Right now the cheapest printing is Ravnica Allegiance #85 at $0.53, while the most expensive is Ravnica Allegiance Promos #85p at $1.25 — about 2× more. The median across 3 priced printings is $0.57. Reprint risk: ELEVATED — Reprinted 3x total; appeared once in a dedicated reprint set (Ravnica: Clue Edition).

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Every Spawn of Mayhem Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Ravnica Allegiance #85 (M) Cheapest 2019 $0.53 $0.10
Ravnica: Clue Edition #122 (M) 2024 $0.57 $0.17
Ravnica Allegiance Promos #85p (M) 2019 $1.25 $1.05

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Creature — Demon
Spectacle 1BB (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Flying, trample

At the beginning of your upkeep, this creature deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on this creature.
4 / 4
Legal In
Pioneer Modern Legacy Vintage Commander Brawl Penny Dreadful

Legality is a property of the card, not the printing, so it is identical for all 3 versions.

Official Judge Precedents

9 Precedents

If each player has 0 life after Spawn of Mayhem's triggered ability resolves, each player loses the game at the same time and the game ends in a draw.

If Spawn of Mayhem gains lifelink, the damage it deals will cause you to simultaneously lose and gain life. If your life total is 1, you won't lose the game.

In a Two-Headed Giant game, Spawn of Mayhem's last ability causes each team to lose 2 life. Then if your team's life total is 10 or less, you put a +1/+1 counter on Spawn of Mayhem.

Spectacle doesn't change when you can cast the spell. For example, you can't cast a sorcery with spectacle during an opponent's turn unless another effect allows you to do so, even if that player has lost life this turn.

Damage dealt to a player causes that player to lose that much life.

In a multiplayer game, if an opponent loses life and later that turn leaves the game, you can cast a spell for its spectacle cost. (If a player leaves the game during their turn, that turn continues without an active player.)

Spectacle cares only that an opponent lost life during the turn, not that the opponent's life total is currently lower than it was. For example, if an opponent loses 1 life and then gains 2 life in the same turn, you can cast a spell for its spectacle cost that turn.

A card's spectacle cost is the same no matter how much life your opponents lost or how many opponents lost life.

To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as a spectacle cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.