Sozin's Comet Price
4 printings · 2 sets · first printed 2025
Sozin's Comet has been printed 4 times across 2 sets, first in 2025. Right now the cheapest printing is Avatar: The Last Airbender #154 at $3.40, while the most expensive is Avatar: The Last Airbender #309 at $15.54 — about 5× more. The median across 4 priced printings is $11.62. Reprint risk: HIGH RISK — Reprinted 4x in the last 2 years.
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Every Sozin's Comet Printing, Compared
Cheapest first · unpriced last| Printing | Year | Price | Dealer Buys |
|---|---|---|---|
| Avatar: The Last Airbender #154 (M) Cheapest | 2025 | $3.40 | $1.80 |
| Avatar: The Last Airbender #332 (M) | 2025 | $9.08 | $5.30 |
| Avatar: The Last Airbender Promos #154s (M) Foil | 2025 | $14.15 | — |
| Avatar: The Last Airbender #309 (M) | 2025 | $15.54 | $12.00 |
Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.
Foretell
Legality is a property of the card, not the printing, so it is identical for all 4 versions.
Official Judge Precedents
8 PrecedentsIf you're casting a foretold card from exile for its foretell cost, you can't choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player's turn. In most cases, if you foretell a card that isn't an instant (or doesn't have flash), you'll have to wait until your next turn to cast it.
Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you're taking the action, no other player can respond by trying to remove the card from your hand.
Mana from firebending abilities isn't lost until you leave combat and go to your second main phase. It can be used at any time during combat, even after combat damage has been dealt.
"Firebending N" is a keyword that represents the ability "Whenever this creature attacks, add N . Until end of combat, you don't lose this mana as steps end."
Multiple instances of firebending on the same creature trigger separately, each granting you the appropriate amount of mana.
Any other mana you add during combat will still be lost as normal when moving between steps of combat.
Firebending abilities aren't mana abilities. They use the stack and can be responded to.