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Searing Blaze

Searing Blaze Price

6 printings · 6 sets · first printed 2010

Cheapest $0.62
Median $1.40
Highest $6.89
EDHREC Rank #17,317

Searing Blaze has been printed 6 times across 6 sets, first in 2010 and most recently in 2026. Right now the cheapest printing is The List #WWK-90 at $0.62, while the most expensive is Magic Player Rewards 2011 #5 at $6.89 — about 11× more. The median across 5 priced printings is $1.40. Reprint risk: HIGH RISK — Reprinted 6x, including dedicated reprint sets like The List, Duel Decks: Venser vs. Koth.

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Every Searing Blaze Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
The List #WWK-90 (C) Cheapest 2024 $0.62 $0.45
Duel Decks: Venser vs. Koth #67 (C) 2012 $1.04 —
Worldwake #90 (C) 2010 $1.40 $0.50
Secret Lair Drop #2580 (R) 2026 $2.03 $0.75 foil
Magic Player Rewards 2011 #5 (R) 2011 $6.89 $5.30
Magic Online Promos #39630 (C) Foil 2013 — —

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Instant
Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls.

Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.
Legal In
Modern Legacy Vintage Commander Pauper PreDH

Legality is a property of the card, not the printing, so it is identical for all 6 versions.

Official Judge Precedents

7 Precedents

If either target is illegal by the time Searing Blaze resolves, it still deals damage to the other target.

You must choose two targets as you cast Searing Blaze: a player and a creature that player controls. If you can't (because there are no creatures on the battlefield, perhaps), then you can't cast the spell.

Once the spell resolves, having a land enter under your control provides no further benefit.

Having more than one land enter the battlefield under your control this turn provides no additional benefit.

Whether you had a land enter the battlefield under your control this turn is checked as this spell resolves, not as you cast it.

The landfall ability checks for an action that has happened in the past. It doesn't matter if a land that entered the battlefield under your control previously in the turn is still on the battlefield, is still under your control, or is still a land.

The effect of this spell's landfall ability replaces its normal effect. If you had a land enter under your control this turn, only the landfall-based effect happens.