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Scurry Oak

Scurry Oak Price

3 printings · 3 sets · first printed 2021

Cheapest $2.84
Median $2.93
Highest $3.03
EDHREC Rank #2,278

Scurry Oak has been printed 3 times across 3 sets, first in 2021 and most recently in 2024. Right now the cheapest printing is Modern Horizons 2 #172 at $2.84, while the most expensive is The List #MH2-172 at $3.03. The median across 2 priced printings is $2.93. Reprint risk: HIGH RISK — Reprinted 3x, including dedicated reprint sets like The List, Jumpstart: Historic Horizons.

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Every Scurry Oak Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Modern Horizons 2 #172 (U) Cheapest 2021 $2.84 $0.75
The List #MH2-172 (U) 2024 $3.03 $0.75
Jumpstart: Historic Horizons #633 (U) 2021 — —

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Creature — Treefolk
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Whenever one or more +1/+1 counters are put on this creature, you may create a 1/1 green Squirrel creature token.
1 / 2
Legal In
Modern Legacy Vintage Commander Brawl

Legality is a property of the card, not the printing, so it is identical for all 3 versions.

Official Judge Precedents

4 Precedents

If evolve triggers, the comparison will happen again when the ability tries to resolve. If neither characteristic of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve resolves, use its last known power and toughness to determine whether the creature with evolve gets a +1/+1 counter.

If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the comparison will take place each time one of those abilities tries to resolve. For example, if you control a 1/2 creature with evolve and two 2/2 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.

Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither characteristic of the new creature is greater, evolve won't trigger at all.

When comparing the characteristics of the two creatures for evolve, you always compare power to power and toughness to toughness.