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Rabbit Battery

Rabbit Battery Price

3 printings · 3 sets · first printed 2022

Cheapest $0.19
Median $0.33
Highest $7.29
EDHREC Rank #5,496

Rabbit Battery has been printed 3 times across 3 sets, first in 2022 and most recently in 2024. Right now the cheapest printing is The List #NEO-157 at $0.19, while the most expensive is Year of the Rabbit 2023 #1 at $7.29 — about 38× more. The median across 3 priced printings is $0.33. Reprint risk: ELEVATED — Reprinted 3x total; appeared once in a dedicated reprint set (The List).

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Every Rabbit Battery Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
The List #NEO-157 (U) Cheapest 2024 $0.19 —
Kamigawa: Neon Dynasty #157 (U) 2022 $0.33 $0.08
Year of the Rabbit 2023 #1 (R) Foil 2023 $7.29 $0.75 foil

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Artifact Creature — Equipment Rabbit
Haste

Equipped creature gets +1/+1 and has haste.

Reconfigure R (R: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
1 / 1
Legal In
Pioneer Modern Legacy Vintage Commander Brawl

Legality is a property of the card, not the printing, so it is identical for all 3 versions.

Official Judge Precedents

10 Precedents

Similarly, if an Equipment is tapped, its reconfigure abilities may still be activated and it may still become attached to creatures. Becoming attached doesn't untap it. In most cases, an attached Equipment being tapped won't affect gameplay, but it will be relevant if it becomes unattached again before it untaps.

If a permanent with reconfigure is somehow still a creature after it becomes attached (perhaps due to an effect like that of March of the Machines), it immediately becomes unattached from the equipped creature.

An Equipment doesn't become tapped when the permanent it's attached to becomes tapped. For example, if you attack with a creature that is equipped with Acquisition Octopus, then use reconfigure to unattach Acquisition Octopus after combat, the Octopus will be untapped and could be used to block during your opponent's turn.

If an Equipment with reconfigure somehow loses its abilities while it is attached, the effect causing it to not be a creature continues to apply until it becomes unattached.

Reconfigure represents two activated abilities. Reconfigure [cost] means “[Cost]: Attach this permanent to another target creature you control. Activate only as a sorcery,” and “[Cost]: Unattach this permanent. Activate only if this permanent is attached to a creature and only as a sorcery.”

Attaching an Equipment with reconfigure to a creature causes that Equipment to stop being a creature until it becomes unattached. It also loses any creature subtypes it had.

An Equipment creature can never become attached to itself. If an effect tries to do this, nothing happens.

Although it causes an Equipment to become attached to a creature, reconfigure is not an “equip ability” for the purpose of cards like Fighter Class and Leonin Shikari.

As soon as an Equipment creature with reconfigure stops being a creature, any Equipment and Auras with enchant creature abilities become unattached. Auras that can enchant an Equipment that isn't a creature remain attached to it.

An Equipment creature with reconfigure can be attached to creatures by effects other than its reconfigure ability, such as the activated ability of Brass Squire.