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Plargg and Nassari

Plargg and Nassari Price

7 printings · 3 sets · first printed 2023

Cheapest $0.30
Median $1.54
Highest $11.48
EDHREC Rank #2,306

Plargg and Nassari has been printed 7 times across 3 sets, first in 2023 and most recently in 2026. Right now the cheapest printing is Secrets of Strixhaven Commander #250 at $0.30, while the most expensive is March of the Machine: The Aftermath #202 at $11.48 — about 38× more. The median across 6 priced printings is $1.54. Reprint risk: HIGH RISK — Reprinted 7x, including dedicated reprint sets like The List, Secrets of Strixhaven Commander.

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Every Plargg and Nassari Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Secrets of Strixhaven Commander #250 (R) Cheapest 2026 $0.30 —
March of the Machine: The Aftermath #18 (R) 2023 $0.90 —
March of the Machine: The Aftermath #118 (R) Foil 2023 $1.23 —
March of the Machine: The Aftermath #160 (R) 2023 $1.86 $0.75 foil
March of the Machine: The Aftermath #68 (R) 2023 $4.12 $3.80
March of the Machine: The Aftermath #202 (R) Foil 2023 $11.48 —
The List #MAT-18 (R) 2026 — —

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Legendary Creature — Orc Efreet
At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent chooses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs.
5 / 4
Legal In
Pioneer Modern Legacy Vintage Commander Brawl Penny Dreadful

Legality is a property of the card, not the printing, so it is identical for all 7 versions.

Official Judge Precedents

7 Precedents

All the spells you cast due to the triggered ability are cast during the resolution of that ability. You can cast them in any order.

If a spell has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

In a two-player game, assuming each player eventually exiles a nonland card, your opponent will choose one of them, and you'll be able to cast the other one.

A spell you cast this way can be the target of a later spell you cast this way. However, permanent spells cast this way won't resolve until you're done casting spells, so the permanents they become can't be the target of spells cast this way. For example, if you exile Twincast and Lightning Strike, you can cast Lightning Strike and then cast Twincast targeting it, but if you exile a creature card and an Aura card, you can't cast that Aura targeting that creature.

If you cast a spell "without paying its mana cost," you can't pay any alternative costs. You can, however, pay additional costs. If the spell has any mandatory additional costs, those must be paid to cast it.

Cards not cast this way, including any land cards, remain in exile.

In a multiplayer game, you choose an opponent to choose a nonland card exiled with Plargg and Nassari.