Phoenix of Ash Price
5 printings · 3 sets · first printed 2020
Phoenix of Ash has been printed 5 times across 3 sets, first in 2020. Right now the cheapest printing is Theros Beyond Death #148 at $0.25, while the most expensive is Theros Beyond Death Promos #148s at $0.55 — about 2× more. The median across 4 priced printings is $0.34. Reprint risk: LOW — Reprinted 5x historically, most recently in 2020 -- no dedicated reprint sets or recent activity.
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Every Phoenix of Ash Printing, Compared
Cheapest first · unpriced last| Printing | Year | Price | Dealer Buys |
|---|---|---|---|
| Theros Beyond Death #148 (R) Cheapest | 2020 | $0.25 | $0.08 foil |
| Theros Beyond Death Promos #148p (R) | 2020 | $0.27 | $0.10 foil |
| Theros Beyond Death #319 (R) | 2020 | $0.40 | $0.32 |
| Theros Beyond Death Promos #148s (R) Foil | 2020 | $0.55 | $0.52 foil |
| Magic Online Promos #79915 (R) | 2020 | — | — |
Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.
Escape—
This creature escapes with a +1/+1 counter on it.
Legality is a property of the card, not the printing, so it is identical for all 5 versions.
Official Judge Precedents
7 PrecedentsAfter an escaped spell resolves, it returns to its owner's graveyard if it's not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner's graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days.
Escape's permission doesn't change when you may cast the spell from your graveyard.
If a card with escape is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.
Once you begin casting a spell with escape, it immediately moves to the stack. Players can't take any other actions until you're done casting the spell.
If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.
If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.