Park Heights Maverick Price
4 printings · 3 sets · first printed 2022
Park Heights Maverick has been printed 4 times across 3 sets, first in 2022. Right now the cheapest printing is New Capenna Commander #63 at $0.43, while the most expensive is New Capenna Commander Promos #63p at $5.72 — about 13× more. The median across 3 priced printings is $0.56. Reprint risk: HIGH RISK — Reprinted 4x, including dedicated reprint sets like New Capenna Commander.
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Every Park Heights Maverick Printing, Compared
Cheapest first · unpriced last| Printing | Year | Price | Dealer Buys |
|---|---|---|---|
| New Capenna Commander #63 (R) Cheapest | 2022 | $0.43 | $0.09 |
| New Capenna Commander #163 (R) | 2022 | $0.56 | $0.75 |
| New Capenna Commander Promos #63p (R) Foil | 2022 | $5.72 | $7.00 foil |
| Magic Online Promos #99835 (R) | 2022 | — | — |
Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.
This creature can't be blocked by creatures with power 2 or less.
Whenever this creature deals combat damage to a player or dies, proliferate.
Legality is a property of the card, not the printing, so it is identical for all 4 versions.
Official Judge Precedents
5 PrecedentsWhile proliferating, if you choose a permanent or player with multiple kinds of counters, the permanent or player gets another counter of each kind, not just one kind. This change from the original proliferate rules was introduced in a previous set.
If Park Heights Maverick has a +1/+1 counter on it and is dealt lethal damage, it will die before its triggered ability resolves and you proliferate. You won't be able to add a +1/+1 counter to it in time to save it.
To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents, and you can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.