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Open the Vaults

Open the Vaults Price

8 printings · 5 sets · first printed 2009

Cheapest $0.34
Median $0.76
Highest $3.67
EDHREC Rank #4,065

Open the Vaults has been printed 8 times across 5 sets, first in 2009 and most recently in 2024. Right now the cheapest printing is Fallout #168 at $0.34, while the most expensive is Fallout #983 at $3.67 — about 11× more. The median across 8 priced printings is $0.76. Reprint risk: HIGH RISK — Reprinted 8x, including dedicated reprint sets like Fallout, Double Masters.

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Every Open the Vaults Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Fallout #168 (R) Cheapest 2024 $0.34 $0.20 foil
Commander 2015 #77 (R) 2015 $0.54 $0.12
Commander 2016 #72 (R) 2016 $0.56 $0.05
Magic 2010 #21 (R) 2009 $0.71 $0.20
Double Masters #24 (R) 2020 $0.80 $0.24
Fallout #455 (R) 2024 $0.86 $0.18
Fallout #696 (R) Foil 2024 $1.71 $0.75 foil
Fallout #983 (R) Foil 2024 $3.67 —

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Sorcery
Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)
Legal In
Modern Legacy Vintage Commander Penny Dreadful PreDH

Legality is a property of the card, not the printing, so it is identical for all 8 versions.

Official Judge Precedents

4 Precedents

If an Aura can be returned to the battlefield with Open the Vaults, it must be, even if its owner doesn't like what it would enchant.

If an Aura is put onto the battlefield without being cast, the Aura's controller-to-be chooses what it will enchant as it enters the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to an opponent's permanent with hexproof, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in its current zone.

An Aura put onto the battlefield this way can't enchant an artifact or enchantment that's also being put onto the battlefield with Open the Vaults.

If multiple players have Auras in their graveyards, the player whose turn it is announces what their Auras will enchant, then each other player in turn order does the same, then all artifacts and enchantments (including both Auras and non-Auras) enter the battlefield at the same time.