Skip to main content
Omnipresence

Omnipresence Price

5 printings · 2 sets · first printed 2026

Cheapest $3.55
Median $5.78
Highest $506.95
EDHREC Rank #19,347

Omnipresence has been printed 5 times across 2 sets, first in 2026. Right now the cheapest printing is Reality Fracture #110 at $3.55, while the most expensive is Reality Fracture #459 at $506.95 — about 143× more. The median across 3 priced printings is $5.78. Reprint risk: HIGH RISK — Reprinted 5x in the last 2 years.

Clicking links to purchase cards directly supports ManaBleed via affiliate commissions at no extra cost to you.

Every Omnipresence Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Reality Fracture #110 (M) Cheapest 2026 $3.55 $1.35
Reality Fracture #331 (M) 2026 $5.78 $1.20
Reality Fracture #459 (M) Foil 2026 $506.95 $175.00 foil
Reality Fracture #448 (M) Foil 2026 — —
Reality Fracture Promos #110p (M) 2026 — $2.00

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Enchantment
You may cast spells with mana value less than or equal to the number of creatures you control from your hand without paying their mana costs.
Legal In
Standard Pioneer Modern Legacy Vintage Commander Brawl

Legality is a property of the card, not the printing, so it is identical for all 5 versions.

Official Judge Precedents

4 Precedents

Once you cast Omnipresence, if it's your turn, you'll have priority immediately after it resolves. You can cast another spell before any player can attempt to remove Omnipresence with spells or abilities.

If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, such as that of Tormenting Voice, those must be paid to cast the spell.

You must follow the normal timing permissions and restrictions of each spell you cast.

If a spell has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.