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Old Man of the Sea

Old Man of the Sea Price

3 printings · 3 sets · first printed 1993

Cheapest $236.81
Median $236.81
Highest $236.81
EDHREC Rank #26,097

Old Man of the Sea has been printed 3 times across 3 sets, first in 1993 and most recently in 2014. Right now the cheapest printing is Arabian Nights #18 at $236.81. The median across 1 priced printing is $236.81. Reprint risk: RESERVED LIST (ZERO RISK) — On the Reserved List -- Wizards has committed to never reprint these cards.

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Every Old Man of the Sea Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Arabian Nights #18 (R) Cheapest 1993 $236.81 $170.00
Magic Online Promos #43644 (R) Foil 2014 — —
Masters Edition III #45 (R) 2009 — —

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Creature — Djinn
You may choose not to untap this creature during your untap step.

T: Gain control of target creature with power less than or equal to this creature's power for as long as this creature remains tapped and that creature's power remains less than or equal to this creature's power.
2 / 3
Legal In
Legacy Vintage Commander Penny Dreadful PreDH

Legality is a property of the card, not the printing, so it is identical for all 3 versions.

Official Judge Precedents

4 Precedents

You lose control of the creature if the Old Man leaves the battlefield. This is because it is no longer tapped.

The ability doesn’t care whether Old Man of the Sea remains under your control, only that Old Man of the Sea remains tapped and its power remains large enough. If an opponent gains control of Old Man of the Sea, you’ll keep control of the affected creature (until Old Man of the Sea stops being tapped or it no longer has enough power).

Once the ability resolves, it doesn’t care whether the targeted permanent remains a legal target for the ability, only that it’s on the battlefield and its power remains small enough. The effect will continue to apply to it even if it gains shroud, stops being a creature, or would no longer be a legal target for any other reason. If it stops being a creature, its power is considered to be 0.

If Old Man of the Sea stops being tapped before its ability resolves — even if it becomes tapped again right away — you won’t gain control of the targeted creature at all. The same is true if the targeted creature’s power becomes greater than Old Man of the Sea’s power before the ability resolves.