Noble Heritage Price
3 printings · 2 sets · first printed 2022
Noble Heritage has been printed 3 times across 2 sets, first in 2022. Right now the cheapest printing is Commander Legends: Battle for Baldur's Gate #478 at $0.41, while the most expensive is Battle for Baldur's Gate Promos #35s at $5.41 — about 13× more. The median across 3 priced printings is $0.48. The cheapest non-foil copy is Commander Legends: Battle for Baldur's Gate #35 at $0.48. Reprint risk: HIGH RISK — Reprinted 3x, including dedicated reprint sets like Commander Legends: Battle for Baldur's Gate.
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Every Noble Heritage Printing, Compared
Cheapest first · unpriced last| Printing | Year | Price | Dealer Buys |
|---|---|---|---|
| Commander Legends: Battle for Baldur's Gate #478 (R) Foil Cheapest | 2022 | $0.41 | — |
| Commander Legends: Battle for Baldur's Gate #35 (R) | 2022 | $0.48 | $0.30 |
| Battle for Baldur's Gate Promos #35s (R) Foil | 2022 | $5.41 | $2.75 foil |
Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.
Legality is a property of the card, not the printing, so it is identical for all 3 versions.
Official Judge Precedents
13 PrecedentsIf something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.
Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).
If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.
Although you'll have protection from players who take advantage of your generous offer, permanents you control will not.
Creatures can still attack you even if you have protection from their controller, although any damage they would deal to you will be prevented.
If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.
You can choose two commanders that are the same color or colors.
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
Protection from a player means that you have protection from each object controlled by that player. If an object has no controller (such as a card in a graveyard), its owner is considered its controller for this purpose.
If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.