Ninja of the Deep Hours Price
13 printings · 11 sets · first printed 2005
Ninja of the Deep Hours has been printed 13 times across 11 sets, first in 2005 and most recently in 2025. Right now the cheapest printing is Commander 2015 #99 at $1.44, while the most expensive is Secret Lair Drop #1912 at $20.02 — about 14× more. The median across 9 priced printings is $2.08. Reprint risk: HIGH RISK — Reprinted 13x, including dedicated reprint sets like Foundations Jumpstart, Jumpstart: Historic Horizons.
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Every Ninja of the Deep Hours Printing, Compared
Cheapest first · unpriced last| Printing | Year | Price | Dealer Buys |
|---|---|---|---|
| Commander 2015 #99 (C) Cheapest | 2015 | $1.44 | $1.60 |
| Commander 2018 #95 (C) | 2018 | $1.49 | $1.30 |
| Foundations Jumpstart #108 (C) | 2024 | $1.50 | $1.50 |
| The List #C18-95 (C) | 2019 | $1.72 | $1.00 |
| Planechase 2012 #21 (C) | 2012 | $2.08 | $1.75 |
| Planechase Anthology #21 (C) | 2016 | $2.11 | — |
| Betrayers of Kamigawa #44 (C) | 2005 | $2.22 | $11.20 foil |
| Time Spiral Remastered #313 (S) | 2021 | $2.77 | $3.70 |
| Secret Lair Drop #1912 (R) | 2025 | $20.02 | $15.50 foil |
| Jumpstart: Historic Horizons #223 (C) | 2021 | — | — |
| Salvat 2005 #E30 (C) | 2005 | — | — |
| Salvat 2005 #E6 (C) | 2005 | — | — |
| Salvat 2005 #E41 (C) | 2005 | — | — |
Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.
Whenever this creature deals combat damage to a player, you may draw a card.
Legality is a property of the card, not the printing, so it is identical for all 13 versions.
Official Judge Precedents
6 PrecedentsThe ninjutsu ability can be activated during the declare blockers step, combat damage step, or end of combat step. If you wait until after the declare blockers step, because all combat damage is dealt at once, the Ninja won't normally deal combat damage.
Although the Ninja is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).
The creature put onto the battlefield with ninjutsu enters the battlefield attacking the same player or planeswalker that the returned creature was attacking. This is a rule specific to ninjutsu.
As you activate a ninjutsu ability, you reveal the Ninja card in your hand and return the attacking creature. The Ninja isn't put onto the battlefield until the ability resolves. If it leaves your hand before then, it won't enter the battlefield at all.
If a creature in combat has first strike or double strike, you can activate the ninjutsu ability during the first-strike combat damage step. The Ninja will deal combat damage during the regular combat damage step in this case, even if it has first strike.
The ninjutsu ability can be activated only after blockers have been declared. Before then, attacking creatures are neither blocked nor unblocked.