Nimble Trapfinder Price
5 printings · 3 sets · first printed 2020
Nimble Trapfinder has been printed 5 times across 3 sets, first in 2020. Right now the cheapest printing is Zendikar Rising Promos #72p at $0.23, while the most expensive is Zendikar Rising Promos #72s at $0.51 — about 2× more. The median across 4 priced printings is $0.32. Reprint risk: LOW — Reprinted 5x historically, most recently in 2020 -- no dedicated reprint sets or recent activity.
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Every Nimble Trapfinder Printing, Compared
Cheapest first · unpriced last| Printing | Year | Price | Dealer Buys |
|---|---|---|---|
| Zendikar Rising Promos #72p (R) Cheapest | 2020 | $0.23 | $0.03 |
| Zendikar Rising #72 (R) | 2020 | $0.28 | $0.16 foil |
| Zendikar Rising #332 (R) | 2020 | $0.35 | $0.11 |
| Zendikar Rising Promos #72s (R) Foil | 2020 | $0.51 | — |
| Magic Online Promos #83744 (R) | 2020 | — | — |
Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.
At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.
Legality is a property of the card, not the printing, so it is identical for all 5 versions.
Official Judge Precedents
7 PrecedentsNimble Trapfinder’s second ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get the triggered ability.
If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can’t choose to have it be just one by counting the Cleric Wizard first as a Cleric.
Some cards refer to you having a “full party.” This is true if the number of creatures in your party is four.
To determine “the number of creatures in your party,” check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.
Nimble Trapfinder’s first ability checks only whether a permanent entered the battlefield under your control earlier in the turn and had one of the party creature types as it entered. It doesn’t apply if an entering object gained the type later in the turn. It does apply if the entering object left your control since. It doesn’t matter whether Nimble Trapfinder was under your control as that object entered.
An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can’t choose to exclude creatures from this count to lower the number.
After Nimble Trapfinder’s second ability has resolved, creatures you control keep the triggered ability for the turn even if you no longer have a full party later in the turn.