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Nezahal, Primal Tide

Nezahal, Primal Tide Price

8 printings · 6 sets · first printed 2018

Cheapest $8.83
Median $10.91
Highest $31.47
EDHREC Rank #1,121

Nezahal, Primal Tide has been printed 8 times across 6 sets, first in 2018 and most recently in 2025. Right now the cheapest printing is Commander Legends #401 at $8.83, while the most expensive is Secret Lair Drop #1268 at $31.47 — about 4× more. The median across 6 priced printings is $10.91. Reprint risk: HIGH RISK — Reprinted 8x, including dedicated reprint sets like The List, Commander Legends.

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Every Nezahal, Primal Tide Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Commander Legends #401 (R) Cheapest 2020 $8.83 $7.50
Rivals of Ixalan #45 (R) 2018 $9.00 $6.50
The List #RIX-45 (R) 2023 $10.08 $6.00
Rivals of Ixalan Promos #45p (R) 2018 $11.75 $10.50
Rivals of Ixalan Promos #45s (R) Foil 2018 $28.15 $11.50 foil
Secret Lair Drop #1268 (R) Foil 2023 $31.47 $20.00 foil
Secret Lair Drop #2236 (R) 2025 — —
Alchemy Horizons: Baldur's Gate #907 (R) 2022 — —

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Legendary Creature — Elder Dinosaur
This spell can't be countered.

You have no maximum hand size.

Whenever an opponent casts a noncreature spell, draw a card.

Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
7 / 7
Legal In
Pioneer Modern Legacy Vintage Commander Brawl Penny Dreadful

Legality is a property of the card, not the printing, so it is identical for all 8 versions.

Official Judge Precedents

4 Precedents

Nezahal's triggered ability resolves before the noncreature spell that caused it to trigger.

Players can cast spells and activate abilities after Nezahal's triggered ability resolves but before the spell that caused it to trigger does. Notably, the card you draw may be able to counter that spell or may be discarded to activate Nezahal's last ability.

Your maximum hand size is checked only during the cleanup step on your turn. If Nezahal's last ability is activated before your turn's end step, it will return before your next cleanup step and you'll have no maximum hand size.

After Nezahal returns to the battlefield, it will be a new object with no connection to the creature that was exiled. It won't be in combat or have any additional abilities it may have had when it was exiled. Any +1/+1 counters on it or Auras attached to it are removed, and any Equipment will no longer be attached.