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Myr Convert

Myr Convert Price

3 printings · 1 set · first printed 2023

Cheapest $0.25
Median $0.33
Highest $0.77
EDHREC Rank #2,476

Myr Convert has been printed 3 times across 1 set, first in 2023. Right now the cheapest printing is Phyrexia: All Will Be One #297 at $0.25, while the most expensive is Phyrexia: All Will Be One #479 at $0.77 — about 3× more. The median across 3 priced printings is $0.33. Reprint risk: LOW — Reprinted 3x historically, most recently in 2023 -- no dedicated reprint sets or recent activity.

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Every Myr Convert Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Phyrexia: All Will Be One #297 (U) Cheapest 2023 $0.25 $0.03
Phyrexia: All Will Be One #234 (U) 2023 $0.33 $0.03
Phyrexia: All Will Be One #479 (U) Foil 2023 $0.77 $0.60 foil

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Artifact Creature — Phyrexian Myr
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

T, Pay 2 life: Add one mana of any color.
2 / 1
Legal In
Pioneer Modern Legacy Vintage Commander Brawl

Legality is a property of the card, not the printing, so it is identical for all 3 versions.

Official Judge Precedents

7 Precedents

Toxic doesn't change the amount of combat damage a creature deals. For example, if a 2/2 creature with toxic 1 deals combat damage to a player, that creature will deal 2 damage. The results of that damage are the player loses 2 life and gets a poison counter.

Conversely, replacement effects that apply to the number of counters put on a player can modify the counters placed this way. For example, Vorinclex, Monstrous Raider's last two abilities can apply to counters placed this way.

Damage dealt by a creature with toxic grants the same number of counters regardless of how much damage is dealt. Notably, if a replacement effect modifies the damage in some way (such as that of Gratuitous Violence), the number of counters given remains unchanged.

Multiple instances of toxic are cumulative. For example, if a creature has toxic 2 and gains toxic 1 due to another effect, combat damage that creature deals to a player will cause that player to get 3 poison counters.

If a creature with toxic deals combat damage to a creature or planeswalker, or if it deals noncombat damage, toxic has no effect and no player gets poison counters.

A player with ten or more poison counters loses the game. This is a state-based action and doesn't use the stack. In other words, it happens immediately and players can't respond to it, just like a player losing the game due to having 0 or less life.

Any other effects of that damage, such as life gain from lifelink, still apply.