Myr Convert Price
3 printings · 1 set · first printed 2023
Myr Convert has been printed 3 times across 1 set, first in 2023. Right now the cheapest printing is Phyrexia: All Will Be One #297 at $0.25, while the most expensive is Phyrexia: All Will Be One #479 at $0.77 — about 3× more. The median across 3 priced printings is $0.33. Reprint risk: LOW — Reprinted 3x historically, most recently in 2023 -- no dedicated reprint sets or recent activity.
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Every Myr Convert Printing, Compared
Cheapest first · unpriced last| Printing | Year | Price | Dealer Buys |
|---|---|---|---|
| Phyrexia: All Will Be One #297 (U) Cheapest | 2023 | $0.25 | $0.03 |
| Phyrexia: All Will Be One #234 (U) | 2023 | $0.33 | $0.03 |
| Phyrexia: All Will Be One #479 (U) Foil | 2023 | $0.77 | $0.60 foil |
Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.
Legality is a property of the card, not the printing, so it is identical for all 3 versions.
Official Judge Precedents
7 PrecedentsToxic doesn't change the amount of combat damage a creature deals. For example, if a 2/2 creature with toxic 1 deals combat damage to a player, that creature will deal 2 damage. The results of that damage are the player loses 2 life and gets a poison counter.
Conversely, replacement effects that apply to the number of counters put on a player can modify the counters placed this way. For example, Vorinclex, Monstrous Raider's last two abilities can apply to counters placed this way.
Damage dealt by a creature with toxic grants the same number of counters regardless of how much damage is dealt. Notably, if a replacement effect modifies the damage in some way (such as that of Gratuitous Violence), the number of counters given remains unchanged.
Multiple instances of toxic are cumulative. For example, if a creature has toxic 2 and gains toxic 1 due to another effect, combat damage that creature deals to a player will cause that player to get 3 poison counters.
If a creature with toxic deals combat damage to a creature or planeswalker, or if it deals noncombat damage, toxic has no effect and no player gets poison counters.
A player with ten or more poison counters loses the game. This is a state-based action and doesn't use the stack. In other words, it happens immediately and players can't respond to it, just like a player losing the game due to having 0 or less life.
Any other effects of that damage, such as life gain from lifelink, still apply.