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Molten Disaster

Molten Disaster Price

3 printings · 3 sets · first printed 2007

Cheapest $0.51
Median $0.53
Highest $0.53
EDHREC Rank #12,195

Molten Disaster has been printed 3 times across 3 sets, first in 2007 and most recently in 2013. Right now the cheapest printing is Commander 2013 #117 at $0.51, while the most expensive is Modern Masters #123 at $0.53. The median across 3 priced printings is $0.53. Reprint risk: HIGH RISK — Reprinted 3x, including dedicated reprint sets like Commander 2013, Modern Masters.

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Every Molten Disaster Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Commander 2013 #117 (R) Cheapest 2013 $0.51 $0.07
Future Sight #102 (R) 2007 $0.53 $0.15
Modern Masters #123 (R) 2013 $0.53 $0.08

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Sorcery
Kicker R (You may pay an additional R as you cast this spell.)

If this spell was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Molten Disaster deals X damage to each creature without flying and each player.
Legal In
Modern Legacy Vintage Commander Penny Dreadful PreDH

Legality is a property of the card, not the printing, so it is identical for all 3 versions.

Official Judge Precedents

13 Precedents

If Molten Disaster was kicked, Molten Disaster has split second as long as it's on the stack.

Split second doesn't stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.

If the resolution of a triggered ability involves casting a spell, that spell can't be cast if a spell with split second is on the stack.

Casting a spell with split second won't affect spells and abilities that are already on the stack.

After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.

Players may turn face-down creatures face up while a spell with split second is on the stack.

Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.

To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.

If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.

The kicker ability doesn't let you pay a kicker cost more than once.

If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.

If a spell's kicker cost was paid, the spell is "kicked."

If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.