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Magus of the Balance

Magus of the Balance Price

3 printings · 3 sets · first printed 2018

Cheapest $0.28
Median $0.29
Highest $0.29
EDHREC Rank #18,991

Magus of the Balance has been printed 3 times across 3 sets, first in 2018 and most recently in 2022. Right now the cheapest printing is Commander Legends: Battle for Baldur's Gate #699 at $0.28, while the most expensive is Commander 2018 #5 at $0.29. The median across 2 priced printings is $0.29. Reprint risk: HIGH RISK — Reprinted 3x, including dedicated reprint sets like Commander Legends: Battle for Baldur's Gate, Commander 2018.

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Every Magus of the Balance Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Commander Legends: Battle for Baldur's Gate #699 (R) Cheapest 2022 $0.28 —
Commander 2018 #5 (R) 2018 $0.29 —
Treasure Chest #70677 (R) 2018 — —

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Creature — Human Wizard
4W, T, Sacrifice this creature: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
2 / 2
Legal In
Legacy Vintage Commander

Legality is a property of the card, not the printing, so it is identical for all 3 versions.

Official Judge Precedents

3 Precedents

Players can't take actions once Magus of the Balance's ability begins to resolve until it's done resolving. If any abilities trigger during this process, they're put onto the stack after it's done resolving.

When Magus of the Balance's ability resolves, first the player whose turn it is chooses an appropriate number of lands they control (which may be zero if that player doesn't control more lands than the player who controls the fewest). Then each other player in turn order does the same, knowing choices made by previous players. Finally, all of the chosen lands are sacrificed simultaneously. Players repeat this process for cards in hand and creatures they control, except while choosing cards in hand, players won't know the identity of cards chosen by the previous players.

If a player has zero cards in hand, controls no lands, or controls no creatures, other players will have to discard their entire hand, sacrifice all of their lands, or sacrifice all of their creatures, as appropriate.