Living Lore Price
4 printings · 4 sets · first printed 2015
Living Lore has been printed 4 times across 4 sets, first in 2015 and most recently in 2021. Right now the cheapest printing is Ultimate Masters #62 at $0.13, while the most expensive is Dragons of Tarkir Promos #61s at $0.25. The median across 4 priced printings is $0.17. Reprint risk: HIGH RISK — Reprinted 4x, including dedicated reprint sets like Commander 2021, Ultimate Masters.
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Every Living Lore Printing, Compared
Cheapest first · unpriced last| Printing | Year | Price | Dealer Buys |
|---|---|---|---|
| Ultimate Masters #62 (U) Cheapest | 2018 | $0.13 | — |
| Dragons of Tarkir #61 (R) | 2015 | $0.15 | — |
| Commander 2021 #121 (U) | 2021 | $0.19 | — |
| Dragons of Tarkir Promos #61s (R) Foil | 2015 | $0.25 | — |
Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.
Living Lore's power and toughness are each equal to the exiled card's mana value.
Whenever this creature deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost.
Legality is a property of the card, not the printing, so it is identical for all 4 versions.
Official Judge Precedents
8 PrecedentsSimilarly, if the exiled card somehow leaves exile while Living Lore is on the battlefield, it will become a 0/0 creature.
If there are no instant or sorcery cards in your graveyard as Living Lore enters the battlefield, it will enter the battlefield as a 0/0 creature and be put into its owner's graveyard due to having 0 toughness.
If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, such as that of Tormenting Voice, those must be paid to cast the card.
You may cast a sorcery this way even if it's not your turn.
If an instant or sorcery spell puts Living Lore onto the battlefield, that spell is still on the stack while you choose a card to exile. You can't exile it with Living Lore.
If a spell has in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
Living Lore's last ability will trigger whenever it deals combat damage, no matter if that damage is dealt to an opponent, an opposing planeswalker, or a creature it's blocking or being blocked by. You choose whether to sacrifice Living Lore as that ability resolves. If Living Lore has already left the battlefield, perhaps because it was dealt lethal damage at the same time it dealt damage, you can't sacrifice it.
If Living Lore leaves the battlefield, the ability that defines its power and toughness will lose track of the exiled card. Its power and toughness are 0 in other zones.