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Leyline of the Guildpact

Leyline of the Guildpact Price

4 printings · 2 sets · first printed 2024

Cheapest $3.97
Median $4.50
Highest $13.95
EDHREC Rank #1,720

Leyline of the Guildpact has been printed 4 times across 2 sets, first in 2024. Right now the cheapest printing is Murders at Karlov Manor Promos #217p at $3.97, while the most expensive is Murders at Karlov Manor Promos #217s at $13.95 — about 4× more. The median across 4 priced printings is $4.50. Reprint risk: LOW — Reprinted 4x historically, most recently in 2024 -- no dedicated reprint sets or recent activity.

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Every Leyline of the Guildpact Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Murders at Karlov Manor Promos #217p (R) Cheapest 2024 $3.97 $3.30 foil
Murders at Karlov Manor #217 (R) 2024 $4.38 $3.70
Murders at Karlov Manor #418 (R) 2024 $4.63 $4.40
Murders at Karlov Manor Promos #217s (R) Foil 2024 $13.95 $6.90 foil

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Enchantment
If this card is in your opening hand, you may begin the game with it on the battlefield.

Each nonland permanent you control is all colors.

Lands you control are every basic land type in addition to their other types.
Legal In
Standard Pioneer Modern Legacy Vintage Commander Brawl

Legality is a property of the card, not the printing, so it is identical for all 4 versions.

Official Judge Precedents

3 Precedents

Each land you control will have the land types Plains, Island, Swamp, Mountain, and Forest. They'll also have the mana ability of each basic land type (for example, Forests have "{T}: Add {G}."). They'll still have their other subtypes and abilities.

Giving a land additional basic land types doesn't change its name or whether it's legendary or basic.

A player's "opening hand" is the hand of cards the player has after all players have taken mulligans. If players have any cards in hand that allow actions to be taken with them from a player's opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.