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Kruphix, God of Horizons

Kruphix, God of Horizons Price

4 printings · 4 sets · first printed 2014

Cheapest $3.35
Median $4.52
Highest $14.08
EDHREC Rank #4,819

Kruphix, God of Horizons has been printed 4 times across 4 sets, first in 2014 and most recently in 2024. Right now the cheapest printing is The List #JOU-152 at $3.35, while the most expensive is Secret Lair Drop #73 at $14.08 — about 4× more. The median across 3 priced printings is $4.52. Reprint risk: HIGH RISK — Reprinted 4x, including dedicated reprint sets like Pioneer Masters, The List.

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Every Kruphix, God of Horizons Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
The List #JOU-152 (M) Cheapest 2019 $3.35 $0.90
Journey into Nyx #152 (M) 2014 $4.52 $15.00 foil
Secret Lair Drop #73 (M) Foil 2020 $14.08 —
Pioneer Masters #312 (M) 2024 — —

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Legendary Enchantment Creature — God
Indestructible

As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.

You have no maximum hand size.

If you would lose unspent mana, that mana becomes colorless instead.
4 / 7
Legal In
Pioneer Modern Legacy Vintage Commander Brawl Penny Dreadful

Legality is a property of the card, not the printing, so it is identical for all 4 versions.

Official Judge Precedents

11 Precedents

If unspent mana has any restrictions or riders associated with it (for example, if it was produced by Cavern of Souls), those restrictions or riders will remain associated with that mana when it becomes colorless.

As long as Kruphix is on the battlefield, you'll keep unspent mana as steps and phases end (although it will become colorless). This means you can add mana and spend it during a future step, phase, or turn. Once Kruphix leaves the battlefield, you have until the end of the current step or phase to use the mana before it disappears.

If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.

When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield.

The type-changing ability that can make a God not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack.

Your devotion to two colors is the number of mana symbols among mana costs of permanents you control that are the first color, the second, or both. If an effect counts your devotion to two colors, a hybrid symbol that is both of those colors is counted just once.

Counters put on a God remain on it while it's not a creature, even if they have no effect.

If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.

If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.

The abilities of Gods function as long as they're on the battlefield, regardless of whether they're creatures.

As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won't be counted when determining this.