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Kroxa, Titan of Death's Hunger

Kroxa, Titan of Death's Hunger Price

10 printings · 5 sets · first printed 2020

Cheapest $2.49
Median $4.72
Highest $11.89
EDHREC Rank #4,986

Kroxa, Titan of Death's Hunger has been printed 10 times across 5 sets, first in 2020 and most recently in 2023. Right now the cheapest printing is Theros Beyond Death Promos #221p at $2.49, while the most expensive is Multiverse Legends #179 at $11.89 — about 5× more. The median across 8 priced printings is $4.72. 1 serialized (numbered) printing is listed below but left out of the headline prices. Reprint risk: LOW — Reprinted 10x historically, most recently in 2023 -- no dedicated reprint sets or recent activity.

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Every Kroxa, Titan of Death's Hunger Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Theros Beyond Death Promos #221p (M) Cheapest 2020 $2.49 $2.25 foil
Multiverse Legends #49 (M) 2023 $2.93 $1.00
Theros Beyond Death #221 (M) 2020 $3.24 $2.05
Theros Beyond Death #340 (M) 2020 $4.53 $3.70
Multiverse Legends #114 (M) Foil 2023 $4.91 —
Theros Beyond Death Promos #221s (M) Foil 2020 $6.67 $4.40 foil
Secret Lair Drop #225 (M) 2021 $10.52 $5.50
Multiverse Legends #179 (M) Foil 2023 $11.89 $7.00 foil
Multiverse Legends #179z (M) Foil Serialized 2023 — —
Magic Online Promos #79959 (M) 2020 — —

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Legendary Creature — Elder Giant
When Kroxa enters, sacrifice it unless it escaped.

Whenever Kroxa enters or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life.

Escape—BBRR, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
6 / 6
Legal In
Pioneer Modern Legacy Vintage Commander Brawl

Legality is a property of the card, not the printing, so it is identical for all 10 versions.

Official Judge Precedents

12 Precedents

To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.

Escape's permission doesn't change when you may cast the spell from your graveyard.

Once you begin casting a spell with escape, it immediately moves to the stack. Players can't take any other actions until you're done casting the spell.

Kroxa's second ability triggers when it enters the battlefield, even if it didn't escape.

After an escaped spell resolves, it returns to its owner's graveyard if it's not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner's graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days.

Kroxa's first ability causes you to sacrifice it if you didn't cast it, or if it was cast using any permission other than an escape ability.

If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.

If a card with escape is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.

An opponent loses 3 life if they discard a land card or if they can't discard a card at all.

As the second ability resolves, first the next opponent in turn order (or, if it's an opponent's turn, the opponent whose turn it is) chooses a card in hand without revealing it, then each other opponent in turn order does the same. All the chosen cards are discarded at the same time, and then the appropriate players lose 3 life each.

If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.

To resolve Kroxa's second triggered ability in a multiplayer game, the next opponent in turn order (or, if it's an opponent's turn, the opponent whose turn it is) chooses a card in hand and sets it aside without revealing it. Then each other opponent in turn order does the same. Next, all chosen cards are revealed and discarded at the same time. Finally, each opponent who didn't discard a nonland card loses 3 life.