Skip to main content
Koth of the Hammer

Koth of the Hammer Price

3 printings · 3 sets · first printed 2010

Cheapest $2.05
Median $2.58
Highest $5.40
EDHREC Rank #9,895

Koth of the Hammer has been printed 3 times across 3 sets, first in 2010 and most recently in 2023. Right now the cheapest printing is Duel Decks: Venser vs. Koth #44 at $2.05, while the most expensive is Secret Lair Drop #1248 at $5.40 — about 3× more. The median across 3 priced printings is $2.58. The cheapest non-foil copy is Scars of Mirrodin #94 at $2.58. Reprint risk: ELEVATED — Reprinted 3x total; appeared once in a dedicated reprint set (Duel Decks: Venser vs. Koth).

Clicking links to purchase cards directly supports ManaBleed via affiliate commissions at no extra cost to you.

Every Koth of the Hammer Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Duel Decks: Venser vs. Koth #44 (M) Foil Cheapest 2012 $2.05 —
Scars of Mirrodin #94 (M) 2010 $2.58 $0.50
Secret Lair Drop #1248 (M) 2023 $5.40 $1.80

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Legendary Planeswalker — Koth
+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land.

−2: Add R for each Mountain you control.

−5: You get an emblem with "Mountains you control have 'T: This land deals 1 damage to any target.'"
Legal In
Modern Legacy Vintage Commander Penny Dreadful PreDH

Legality is a property of the card, not the printing, so it is identical for all 3 versions.

Official Judge Precedents

5 Precedents

Emblems behave similarly to enchantments: They have an ability that, in a general sense, continually affects the game. The primary difference between them is that emblems aren’t permanents and don’t exist on the battlefield. Nothing in the game can remove an emblem, simply because no other spell or ability references them. Once you get an emblem, you keep it for the rest of the game. Emblems have no color, name, card type, or other characteristics beyond the listed ability.

If Koth’s first ability animates a Mountain that came under your control that turn, it will have “summoning sickness” and be unable to attack. It will also be unable to be tapped to activate an ability with the {T} symbol in its cost, such as the Mountain’s mana ability or the ability granted to it by Koth’s emblem.

Loyalty abilities can’t be mana abilities. Koth’s second ability uses the stack and can be countered or otherwise responded to. Like all loyalty abilities, it can be activated only once per turn, during your main phase, when the stack is empty, and only if no other loyalty abilities of this permanent have been activated this turn.

Koth’s emblem grants an activated ability to each Mountain you control at any given time for the rest of the game. It will continuously check which permanents you control are Mountains to determine what has the ability. For example, a Mountain that comes under your control later in the game will have the ability, while a Mountain you controlled at the time the emblem was created, but that later came under the control of another player, will no longer have the ability.

Koth’s first ability can target any Mountain, including an untapped Mountain and/or a Mountain another player controls.