Kazandu Tuskcaller Price
4 printings · 4 sets · first printed 2010
Kazandu Tuskcaller has been printed 4 times across 4 sets, first in 2010 and most recently in 2021. Right now the cheapest printing is Commander Anthology #121 at $0.24, while the most expensive is Commander 2021 #196 at $0.25. The median across 4 priced printings is $0.24. Reprint risk: HIGH RISK — Reprinted 4x, including dedicated reprint sets like Commander 2021, Commander Anthology.
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Every Kazandu Tuskcaller Printing, Compared
Cheapest first · unpriced last| Printing | Year | Price | Dealer Buys |
|---|---|---|---|
| Commander Anthology #121 (R) Cheapest | 2017 | $0.24 | $0.03 |
| Commander 2013 #152 (R) | 2013 | $0.24 | $0.03 |
| Rise of the Eldrazi #191 (R) | 2010 | $0.25 | $0.04 |
| Commander 2021 #196 (R) | 2021 | $0.25 | — |
Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.
LEVEL 2-5
1/1
LEVEL 6+
1/1
Legality is a property of the card, not the printing, so it is identical for all 4 versions.
Official Judge Precedents
5 PrecedentsIf another creature becomes a copy of a leveler, all of the leveler’s printed abilities — including those represented by level symbols — are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.
Effects that modify a leveler’s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature’s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.
Effects that set a leveler’s power or toughness to a specific value, including the effects from a level symbol’s ability, apply in timestamp order. The timestamp of each level symbol’s ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.
A creature’s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.
The abilities a leveler grants to itself don’t overwrite any other abilities it may have. In particular, they don’t overwrite the creature’s level up ability; it always has that.