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Intrepid Paleontologist

Intrepid Paleontologist Price

4 printings · 2 sets · first printed 2023

Cheapest $0.49
Median $0.52
Highest $0.79
EDHREC Rank #5,897

Intrepid Paleontologist has been printed 4 times across 2 sets, first in 2023. Right now the cheapest printing is The Lost Caverns of Ixalan #381 at $0.49, while the most expensive is The Lost Caverns of Ixalan Promos #193s at $0.79. The median across 4 priced printings is $0.52. Reprint risk: LOW — Reprinted 4x historically, most recently in 2023 -- no dedicated reprint sets or recent activity.

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Every Intrepid Paleontologist Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
The Lost Caverns of Ixalan #381 (R) Cheapest 2023 $0.49 $0.40
The Lost Caverns of Ixalan Promos #193p (R) 2023 $0.50 $0.60
The Lost Caverns of Ixalan #193 (R) 2023 $0.53 $0.09
The Lost Caverns of Ixalan Promos #193s (R) Foil 2023 $0.79 $0.52 foil

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Creature — Human Druid
T: Add one mana of any color.

2: Exile target card from a graveyard.

You may cast Dinosaur creature spells from among cards you own exiled with this creature. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
2 / 2
Legal In
Standard Pioneer Modern Legacy Vintage Commander Brawl Penny Dreadful

Legality is a property of the card, not the printing, so it is identical for all 4 versions.

Official Judge Precedents

6 Precedents

Intrepid Paleontologist must be under your control in order to start casting a Dinosaur creature spell using its last ability, but it doesn't need to stay under your control throughout that process or be under your control as the spell resolves. If, for example, you sacrifice Intrepid Paleontologist to pay an additional cost of the spell or it's destroyed in response, the spell will still resolve normally.

Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.

Multiple finality counters on a single permanent are redundant.

Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally.

Finality counters work on any permanent, not only creatures. If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.

You must still pay all costs and follow any timing restrictions and permissions for Dinosaur creature spells you cast from exile this way. Normally, you'll be able to cast them only during your main phase while the stack is empty.