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Inscription of Ruin

Inscription of Ruin Price

5 printings · 3 sets · first printed 2020

Cheapest $0.22
Median $0.27
Highest $0.44
EDHREC Rank #21,331

Inscription of Ruin has been printed 5 times across 3 sets, first in 2020. Right now the cheapest printing is Zendikar Rising Promos #108p at $0.22, while the most expensive is Zendikar Rising #340 at $0.44 — about 2× more. The median across 4 priced printings is $0.27. Reprint risk: LOW — Reprinted 5x historically, most recently in 2020 -- no dedicated reprint sets or recent activity.

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Every Inscription of Ruin Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Zendikar Rising Promos #108p (R) Cheapest 2020 $0.22 $0.10 foil
Zendikar Rising #108 (R) 2020 $0.23 —
Zendikar Rising Promos #108s (R) Foil 2020 $0.30 $0.04 foil
Zendikar Rising #340 (R) 2020 $0.44 —
Magic Online Promos #83798 (R) 2020 — —

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Sorcery
Kicker 2BB

Choose one. If this spell was kicked, choose any number instead.

• Target opponent discards two cards.

• Return target creature card with mana value 2 or less from your graveyard to the battlefield.

• Destroy target creature with mana value 3 or less.
Legal In
Pioneer Modern Legacy Vintage Commander Brawl Penny Dreadful

Legality is a property of the card, not the printing, so it is identical for all 5 versions.

Official Judge Precedents

11 Precedents

Because targets are chosen as you cast a spell, you can't have Inscription of Ruin return a creature card and then destroy that creature.

If a card in a player's graveyard or a creature on the battlefield has {X} in its mana cost, X is considered to be 0.

If you kick Inscription of Ruin, you can't choose any one mode more than once.

If any targets become illegal, the other targets will still be affected as appropriate.

If more than one mode is chosen, perform them in the order written. Nothing can happen in between, however, and no player may choose to take actions. Any abilities that trigger will be put onto the stack after the spell has finished resolving.

The kicker ability doesn't let you pay a kicker cost more than once.

If a spell's kicker cost was paid, the spell is "kicked."

If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.

To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.

If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.

If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.