Skip to main content
Inkfathom Witch

Inkfathom Witch Price

4 printings · 4 sets · first printed 2008

Cheapest $0.12
Median $0.23
Highest $0.32
EDHREC Rank #19,060

Inkfathom Witch has been printed 4 times across 4 sets, first in 2008 and most recently in 2022. Right now the cheapest printing is Shadowmoor #168 at $0.12, while the most expensive is New Capenna Commander #342 at $0.32 — about 3× more. The median across 4 priced printings is $0.23. Reprint risk: ELEVATED — Reprinted 4x total; appeared once in a dedicated reprint set (New Capenna Commander).

Clicking links to purchase cards directly supports ManaBleed via affiliate commissions at no extra cost to you.

Every Inkfathom Witch Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Shadowmoor #168 (U) Cheapest 2008 $0.12 $0.02
Planechase 2012 #97 (U) 2012 $0.21 $0.01
Planechase Anthology #97 (U) 2016 $0.26 —
New Capenna Commander #342 (U) 2022 $0.32 —

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Creature — Merfolk Wizard
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

2UB: Each unblocked creature has base power and toughness 4/1 until end of turn.
1 / 1
Legal In
Modern Legacy Vintage Commander PreDH

Legality is a property of the card, not the printing, so it is identical for all 4 versions.

Official Judge Precedents

5 Precedents

Inkfathom Witch doesn't cause creatures to lose their abilities.

An “unblocked creature” is a creature that attacked and wasn't blocked. Creatures aren't “blocked” or “unblocked” until the declare blockers step, so activating this ability before then (or after combat ends) will have no effect.

Creatures stop being unblocked as the combat phase ends. However, they'll stay 4/1 until turn ends.

If Inkfathom Witch is attacking and unblocked, it can make itself 4/1.

The effect from the ability overwrites other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature's power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created.