Herald of Anguish Price
4 printings · 4 sets · first printed 2017
Herald of Anguish has been printed 4 times across 4 sets, first in 2017 and most recently in 2022. Right now the cheapest printing is The Brothers' War Commander #108 at $0.39, while the most expensive is Aether Revolt Promos #64s at $7.57 — about 19× more. The median across 3 priced printings is $0.69. Reprint risk: HIGH RISK — Reprinted 4x, including dedicated reprint sets like The Brothers' War Commander, Kaladesh Remastered.
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Every Herald of Anguish Printing, Compared
Cheapest first · unpriced last| Printing | Year | Price | Dealer Buys |
|---|---|---|---|
| The Brothers' War Commander #108 (M) Cheapest | 2022 | $0.39 | — |
| Aether Revolt #64 (M) | 2017 | $0.69 | $0.33 |
| Aether Revolt Promos #64s (M) Foil | 2017 | $7.57 | $3.50 foil |
| Kaladesh Remastered #94 (M) | 2020 | — | — |
Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.
Flying
At the beginning of your end step, each opponent discards a card.
Legality is a property of the card, not the printing, so it is identical for all 4 versions.
Official Judge Precedents
8 PrecedentsEquipment attached to a creature doesn't become tapped when that creature becomes tapped, and tapping that Equipment doesn't cause the creature to become tapped.
Tapping an artifact won't cause its abilities to stop applying unless those abilities say so.
If an artifact you control has a mana ability with in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped when you pay the spell's costs. You won't be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for improvise.
When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Improvise applies after the total cost is calculated.
Improvise can't pay for ,
,
,
,
, or
mana symbols in a spell's total cost.
Improvise can't be used to pay for anything other than the cost of casting the spell. For example, it can't be used during the resolution of an ability that says “Counter target spell unless its controller pays .”
Improvise doesn't change a spell's mana cost or mana value.
Because improvise isn't an alternative cost, it can be used in conjunction with alternative costs.