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Grasp of Fate

Grasp of Fate Price

10 printings · 7 sets · first printed 2015

Cheapest $0.26
Median $0.45
Highest $2.28
EDHREC Rank #1,154

Grasp of Fate has been printed 10 times across 7 sets, first in 2015 and most recently in 2026. Right now the cheapest printing is Foundations Commander #32 at $0.26, while the most expensive is Doctor Who #1057 at $2.28 — about 9× more. The median across 9 priced printings is $0.45. Reprint risk: HIGH RISK — Reprinted 10x, including dedicated reprint sets like Foundations Commander, Doctor Who.

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Every Grasp of Fate Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Foundations Commander #32 (R) Cheapest 2026 $0.26 $0.05
Doctor Who #208 (R) 2023 $0.35 $0.90 foil
Wilds of Eldraine: Enchanting Tales #3 (U) 2023 $0.37 —
The List #C15-3 (R) 2019 $0.42 $0.05
Doctor Who #466 (R) 2023 $0.45 —
Commander 2015 #3 (R) 2015 $0.48 —
Commander Masters #823 (R) 2023 $0.74 —
Doctor Who #799 (R) Foil 2023 $1.48 —
Doctor Who #1057 (R) Foil 2023 $2.28 $0.45 foil
Legendary Cube Prize Pack #5 (U) 2015 — —

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Enchantment
When this enchantment enters, for each opponent, exile up to one target nonland permanent that player controls until this enchantment leaves the battlefield. (Those permanents return under their owners' control.)
Legal In
Legacy Vintage Commander Brawl

Legality is a property of the card, not the printing, so it is identical for all 10 versions.

Official Judge Precedents

5 Precedents

The exiled cards return to the battlefield immediately after Grasp of Fate leaves the battlefield. Nothing happens between the two events, including state-based actions.

Auras attached to exiled nonland permanents will be put into their owners' graveyards. Equipment attached to exiled creatures will become unattached and remain on the battlefield. Any counters on exiled nonland permanents will cease to exist.

In a multiplayer game, if Grasp of Fate's owner leaves the game, the exiled cards will return to the battlefield. Because the one-shot effect that returns the cards isn't an ability that goes on the stack, it won't cease to exist along with the leaving player's spells and abilities on the stack.

If a token is exiled, it ceases to exist. It won't be returned to the battlefield.

If Grasp of Fate leaves the battlefield before its triggered ability resolves, no nonland permanents will be exiled.