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Gauntlets of Chaos

Gauntlets of Chaos Price

5 printings · 5 sets · first printed 1994

Cheapest $0.37
Median $0.40
Highest $7.82
EDHREC Rank #25,504

Gauntlets of Chaos has been printed 5 times across 5 sets, first in 1994 and most recently in 2009. Right now the cheapest printing is Chronicles #99 at $0.37, while the most expensive is Legends #278 at $7.82 — about 21× more. The median across 3 priced printings is $0.40. Reprint risk: HIGH RISK — Reprinted 5x, including dedicated reprint sets like Masters Edition III, Chronicles.

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Every Gauntlets of Chaos Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Chronicles #99 (R) Cheapest 1995 $0.37 $0.04
Fifth Edition #373 (R) 1997 $0.40 $0.03
Legends #278 (R) 1994 $7.82 $4.30
Masters Edition III #196 (R) 2009 — —
Chronicles Foreign Black Border #99 (R) 1995 — —

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Artifact
5, Sacrifice this artifact: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.
Legal In
Legacy Vintage Commander Penny Dreadful PreDH

Legality is a property of the card, not the printing, so it is identical for all 5 versions.

Official Judge Precedents

2 Precedents

As you activate the ability, the targets you choose must be two artifacts, two creatures, or two lands. As the ability resolves, both targets will be legal only if they are two artifacts, two creatures, or two lands at that time as well, though they may be a different type than they were at the time the ability was activated. For example, if the targets were a creature and an artifact creature when the ability was activated, but the first target became a noncreature artifact by the time the ability resolves, both targets will still be legal (since they’re both artifacts).

If one of the targets is illegal by the time the ability resolves (because the wrong player controls it, or it’s the wrong card type, or for any other reason), the exchange doesn’t happen. The target that’s still legal will remain under its controller’s control. Since the exchange doesn’t happen, no Auras are destroyed. (If both targets are illegal, the ability doesn’t resolve.)