Finale of Promise Price
3 printings · 3 sets · first printed 2019
Finale of Promise has been printed 3 times across 3 sets, first in 2019 and most recently in 2024. Right now the cheapest printing is War of the Spark #127 at $1.25, while the most expensive is War of the Spark Promos #127s at $9.90 — about 8× more. The median across 3 priced printings is $1.41. Reprint risk: ELEVATED — Reprinted 3x total; appeared once in a dedicated reprint set (Outlaws of Thunder Junction Commander).
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Every Finale of Promise Printing, Compared
Cheapest first · unpriced last| Printing | Year | Price | Dealer Buys |
|---|---|---|---|
| War of the Spark #127 (M) Cheapest | 2019 | $1.25 | $0.33 |
| Outlaws of Thunder Junction Commander #166 (M) | 2024 | $1.41 | $0.15 |
| War of the Spark Promos #127s (M) Foil | 2019 | $9.90 | $7.50 foil |
Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.
Legality is a property of the card, not the printing, so it is identical for all 3 versions.
Official Judge Precedents
8 PrecedentsThe copies that Finale of Promise creates are created on the stack, so they're not "cast." Abilities that trigger when a player casts a spell won't trigger.
If the spell that's copied is modal (that is, it says "Choose one—" or the like), the copies will have the same mode or modes. You can't choose different ones.
As Finale of Promise resolves, first you cast the target instant card and/or the target sorcery card in either order. Then, if X is 10 or more, you copy each of those twice and put the copies on the stack in any order. The copies will resolve before the original spells.
You can't choose to pay any additional costs for the copies. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too.
A split card that's an instant and a sorcery card may be the target of Finale of Promise twice. However, once you cast that card once, it can't be cast a second time.
If you cast a card "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, such as that of Spark Harvest, you must pay those to cast the card.
If a spell has in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
If the spell has damage divided as it was cast, the division can't be changed (although the targets receiving that damage still can). The same is true of spells that distribute counters.