Felidar Retreat Price
13 printings · 11 sets · first printed 2020
Felidar Retreat has been printed 13 times across 11 sets, first in 2020 and most recently in 2026. Right now the cheapest printing is Foundations #574 at $1.12, while the most expensive is Secret Lair Drop #2378 at $7.79 — about 7× more. The median across 12 priced printings is $1.85. Reprint risk: HIGH RISK — Reprinted 13x, including dedicated reprint sets like The List, Commander Masters.
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Every Felidar Retreat Printing, Compared
Cheapest first · unpriced last| Printing | Year | Price | Dealer Buys |
|---|---|---|---|
| Foundations #574 (R) Cheapest | 2024 | $1.12 | — |
| Zendikar Rising #292 (R) | 2020 | $1.52 | $0.65 |
| Starter Commander Decks #22 (R) | 2022 | $1.58 | $1.15 |
| Commander Masters #821 (R) | 2023 | $1.76 | $1.30 |
| Zendikar Rising Promos #16p (R) | 2020 | $1.77 | $1.25 |
| Zendikar Rising #16 (R) | 2020 | $1.84 | $0.80 |
| New Capenna Commander #199 (R) | 2022 | $1.87 | — |
| The List #ZNR-16 (R) | 2024 | $2.05 | — |
| Phyrexia: All Will Be One Commander #66 (R) | 2023 | $2.06 | $0.80 |
| Jumpstart 2022 #184 (R) | 2022 | $2.46 | — |
| Zendikar Rising Promos #16s (R) Foil | 2020 | $7.36 | $2.05 foil |
| Secret Lair Drop #2378 (R) | 2026 | $7.79 | $3.40 |
| Magic Online Promos #83680 (R) | 2020 | — | — |
Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.
• Create a 2/2 white Cat Beast creature token.
• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
Legality is a property of the card, not the printing, so it is identical for all 13 versions.
Official Judge Precedents
4 PrecedentsFelidar Retreat's second mode affects only creatures you control at the time the ability resolves, including creatures you control but that for some reason didn't get a +1/+1 counter. Creatures you begin to control later in the turn won't gain vigilance or get a +1/+1 counter.
A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).