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Expropriate

Expropriate Price

5 printings · 5 sets · first printed 2016

Cheapest $13.68
Median $15.04
Highest $16.41
EDHREC Rank #2,510

Expropriate has been printed 5 times across 5 sets, first in 2016 and most recently in 2026. Right now the cheapest printing is The List #CN2-30 at $13.68, while the most expensive is Special Guests #66 at $16.41. The median across 4 priced printings is $15.04. Reprint risk: HIGH RISK — Reprinted 5x, including dedicated reprint sets like The List, Conspiracy: Take the Crown.

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Every Expropriate Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
The List #CN2-30 (M) Cheapest 2019 $13.68 $8.50
Secret Lair Drop #2396 (M) Foil 2026 $14.20 $10.00 foil
Conspiracy: Take the Crown #30 (M) 2016 $15.87 $9.50
Special Guests #66 (M) 2024 $16.41 $20.00 foil
Treasure Chest #65785 (M) 2016 — —

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Sorcery
Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
Legal In
Legacy Vintage Commander Brawl

Legality is a property of the card, not the printing, so it is identical for all 5 versions.

Official Judge Precedents

10 Precedents

No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.

If a creature with an enters-the-battlefield council's dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won't generate an effect.

Players can't do anything between voting and finishing the resolution of the spell or ability that included the vote.

The effects of each council's dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect.

Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council's dilemma card adds to the ultimate effect.

You must vote for one of the available options. You can't abstain.

Because the votes are made in turn order, each player will know the votes of players who voted beforehand.

No player votes until Expropriate resolves. Any responses to the spell must be made without knowing the outcome of the vote.

Each player must vote for one of the available options. They can't abstain.

Votes are cast in turn order, and each player will know the votes of players who voted beforehand.