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Etherium-Horn Sorcerer

Etherium-Horn Sorcerer Price

6 printings · 6 sets · first printed 2012

Cheapest $0.24
Median $0.33
Highest $0.38
EDHREC Rank #8,808

Etherium-Horn Sorcerer has been printed 6 times across 6 sets, first in 2012 and most recently in 2020. Right now the cheapest printing is Planechase Anthology #91 at $0.24, while the most expensive is Planechase 2012 #91 at $0.38. The median across 6 priced printings is $0.33. Reprint risk: HIGH RISK — Reprinted 6x, including dedicated reprint sets like The List, Commander 2017.

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Every Etherium-Horn Sorcerer Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Planechase Anthology #91 (R) Cheapest 2016 $0.24 $0.04
Commander 2017 #171 (R) 2017 $0.30 $0.05
Commander 2016 #197 (R) 2016 $0.32 $0.09
Commander 2015 #217 (R) 2015 $0.35 $0.05
The List #PC2-91 (R) 2020 $0.36 —
Planechase 2012 #91 (R) 2012 $0.38 $0.07

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Artifact Creature — Minotaur Wizard Sorcerer
1UR: Return this creature to its owner's hand.

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
3 / 6
Legal In
Legacy Vintage Commander

Legality is a property of the card, not the printing, so it is identical for all 6 versions.

Official Judge Precedents

10 Precedents

Etherium-Horn Sorcerer's first ability can only be activated when it is on the battlefield. If Etherium-Horn Sorcerer isn't on the battlefield when the ability resolves, the ability won't do anything.

A spell's mana value is determined only by its mana cost. Ignore any alternative costs, additional costs, cost increases, or cost reductions.

Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with cascade.

If a spell with cascade is countered, the cascade ability will still resolve normally.

Due to a 2021 rules change to cascade, not only do you stop exiling cards if you exile a nonland card with lesser mana value than the spell with cascade, but the resulting spell you cast must also have lesser mana value. Previously, in cases where a card's mana value differed from the resulting spell, such as with some modal double-faced cards or cards with an Adventure, you could cast a spell with a higher mana value than the exiled card.

The mana value of a split card is determined by the combined mana cost of its two halves. If cascade allows you to cast a split card, you may cast either half but not both halves.

When the cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not you cast the last card exiled.

You exile the cards face up. All players will be able to see them.

If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

If you cast a card "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those to cast the card.