Escape to the Wilds Price
10 printings · 7 sets · first printed 2019
Escape to the Wilds has been printed 10 times across 7 sets, first in 2019 and most recently in 2026. Right now the cheapest printing is Edge of Eternities Commander #115 at $0.30, while the most expensive is Secret Lair Drop #1916 at $10.27 — about 34× more. The median across 10 priced printings is $1.16. Reprint risk: HIGH RISK — Reprinted 10x, including dedicated reprint sets like Edge of Eternities Commander, Outlaws of Thunder Junction Commander.
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Every Escape to the Wilds Printing, Compared
Cheapest first · unpriced last| Printing | Year | Price | Dealer Buys |
|---|---|---|---|
| Edge of Eternities Commander #115 (R) Cheapest | 2025 | $0.30 | $0.06 |
| Throne of Eldraine #189 (R) | 2019 | $0.33 | $0.04 |
| Outlaws of Thunder Junction Commander #223 (R) | 2024 | $0.33 | — |
| Commander Legends: Battle for Baldur's Gate #843 (R) | 2022 | $0.38 | — |
| Throne of Eldraine Promos #189p (R) | 2019 | $1.11 | $0.20 |
| Marvel Universe #89 (M) | 2026 | $1.21 | $0.75 foil |
| Throne of Eldraine Promos #189s (R) Foil | 2019 | $2.03 | $0.50 foil |
| Throne of Eldraine #379 (R) | 2019 | $2.47 | $0.10 |
| Secret Lair Drop #1921 (R) | 2025 | $4.42 | $2.00 |
| Secret Lair Drop #1916 (R) | 2025 | $10.27 | $8.50 |
Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.
You may play an additional land this turn.
Legality is a property of the card, not the printing, so it is identical for all 10 versions.
Official Judge Precedents
4 PrecedentsIf you don't play a card exiled this way, it remains in exile.
The additional land that you play doesn't have to be from among the exiled cards.
Escape to the Wilds doesn't change when you can play the exiled cards. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty. If you exile a land card, you can play it only during your main phase and only if you have an available land play remaining.
Casting an exiled card causes it to leave exile. You can't cast it multiple times.